|
|
The Armory
Diablo II Strategy and Tactics
The forum for strategy questions and answers, strategy guides, and tactics discussion for Diablo II.
Questions? Read the Forum FAQ and please obey the Forum Rules.
Srikandi
Charter Member
|
16-Apr-01, 08:33 PM (GMT) |
|
"Thorns pally: how little defense?"
|
(I'm talking untwinked single-player hardcore, by the way.) A thorns pally wants to get hit. So, no shield, thin armor. However, there has to be some middle ground: I had one like this that I got well into act 3, but at some point the hit that killed the monster also killed poor Arjuna (pumped VIT and all). I'd like to try this concept again. Any advice on how little is too little? |
|
|
Printer-friendly page | Top |
|
|
YZilla
Charter Member
|
16-Apr-01, 08:41 PM (GMT) |
|
1. "RE: Thorns pally: how little defense?"
In response to message #0
|
Well, defense dosn't actually reduce the damage, but only lowers the chance of you getting hit. So, you either take that hard hit, or you die trying. I recently started a Thorn Pally, and I'm going for as low of defense as possible without sacrificing items with useful stats. I just avoide leaving my health very low. If it goes down below 2/3, I just retreat and chug a potion, or TP back. |
|
|
Printer-friendly page | Top |
|
|
Grokadin
Charter Member
|
16-Apr-01, 08:53 PM (GMT) |
|
2. "some thoughts on defense for thorns paladin"
In response to message #0
|
It's indeed true that a thorns pally wants to get hit. However, through my (rather limited) experience with playing a thorns pally, I think it's safer to be hit less often and kill a little slower than to be hit more often and kill very quickly. As you experienced, sometimes they just hit with too much force. I'd go with a rather normal setup in terms of armor and such, even considering using a shield. (especially when up against heavy-hitting stun-lockers like those vultures) The playstyle would be like a normal warrior, except you have the "bonus" of thorns damage. At the very least, you could use a low defense armor with a 2-handed weapon, switching to shields with varying amounts of blocking as the strength of your opponents varies. I suppose if you're playing a thorns variant where EVERY kill (or as much as possible) must come from thorns, this isn't very good advice, but in terms of survivability I think this may be a solution. |
|
|
Printer-friendly page | Top |
|
|
|
jabroni
Charter Member
|
16-Apr-01, 09:13 PM (GMT) |
|
3. "RE: some thoughts on defense for thorns paladin"
In response to message #2
|
if ur thorns pally is only using thorns as the main killer, then i'd advise u to watch ur health ball very carefully. also, watch out for bosses/uniques and their attributes.armour-wise, resists are more impt than defense (but high or low defense doesn't really make much of a difference when u run around) the shield is actually also very viable when playing such a variant (gives good resists and allows for blocking against overly tuff opponents) "It isn't pollution that's harming our environment. It's the impuities in our air and water that are doing it" Quayle, Dan |
|
|
Printer-friendly page | Top |
|
|
|
|
Jman69
Charter Member
|
17-Apr-01, 00:41 AM (GMT) |
|
5. "RE: Thorns pally: how little defense?"
In response to message #4
|
I would use a shield for Blocking. Hell you will get hit regardless of what you wear. You can them socket 3 Perf Diamonds. You need res also.I'm starting a Paladin and my plan is wear this stuff: coil of glory rattle cage goblin toe goldwrap sias gloves untwinked will be hard to get some of that stuff. think about a Max redemption. Lvl 1 base doesn't cut it. It's not a simply .02 seconds for full life. Sometimes you will leave a pack of monsters with low vit, just turn on redemption and your back to full. If a monster dies to thorns, it means he hit you. This means you died land the killing blow and didn't leech some of that back. You'll often time have 50% vit after killing a pack. |
|
|
Printer-friendly page | Top |
|
|
|
|
Srikandi
Charter Member
|
17-Apr-01, 02:12 AM (GMT) |
|
7. "Thanks all for comments"
In response to message #6
|
I'll certainly get redemption if I live that long I've never yet gotten a hardcore character to level 30, whether because of poor skillz or because I don't twink & don't repeat areas: always play a straight game, full clears once only. (OK, I know some of you routinely get hc chars to high levels playing this way. But not too many of you I suspect!) I'm going with the two-handed no-shield setup because I'd like to try out some of those two-handed weapons my shield-using melee characters are always having to pass up. At least this guy has an excuse. For combat skills, zeal-vengeance-conversion (situationally). |
|
|
Printer-friendly page | Top |
|
|
|
|
|
|