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The Armory
Diablo II Strategy and Tactics
The forum for strategy questions and answers, strategy guides, and tactics discussion for Diablo II.
Questions? Read the Forum FAQ and please obey the Forum Rules.
Smithy
Charter Member
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17-Nov-02, 05:45 PM (GMT) |
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"Assasin trapper"
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Hey, wokring on an open, trapper assasin. Just wondering what i should aim on for claws. Gamble? Hope for a rare pair to drop? I'm figuring the best thing would be +skills, just gotta figure out the best way to get them.  Smithy |
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MMAgCh
Member since 18-Jan-03
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17-Nov-02, 08:59 PM (GMT) |
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1. "Shopping at Anya should work..."
In response to message #0
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...as long as the portal to Nihlathak's temple is open. Check Anya, see if she's got anything. If not, go through the portal and back; rinse and repeat. Getting claws with a +3 traps prefix should be possible that way; finding elite claws with that prefix and boni to the traps you use is going to be difficult, though. |
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Smithy
Charter Member
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18-Nov-02, 03:23 AM (GMT) |
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3. "RE: Assasin trapper"
In response to message #2
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Hmm... maybe it is just me. I've certainly never really bought claws from the vendors before. This is my first assasin. Yet I can't recall ever seeing claws selling that had +skills to certain traps. I've only seen them with +assasin skills or +trap tree. Am I missing something? Smithy |
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ShadowHM
Charter Member
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18-Nov-02, 03:25 PM (GMT) |
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5. "No fair, eh?"
In response to message #4
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I too have a baby Trapper on the grow in SP. Wands, staves and orbs can get get a skill bonus on them right from the start. So other spell casters can get a boost right away. But not a Trapper? My young one used a wand that added to mana and had fast cast on it all the way from Act 2 where she bought it to the end of Act 3, when she finally found a quahab that had two empty sockets and tried out two Tir runes in it. It is still rather unsatisfactory, and she runs out of mana regularly as she spams traps. Oh well One of these days the 'right stuff' will either drop or be presented by Anya. "But hope is left when pride is gone, and it keeps you moving on." Ry Cooder, 'The Borderline' |
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Arutha
Member since 10-Jan-03
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18-Nov-02, 04:27 PM (GMT) |
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7. "Sorry, but..."
In response to message #5
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As far as I know... 1) Traps are not affected by faster cast rate but by IAS. 2) Traps are considered minions, so + mana / kill won't work. 
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Occhidiangela
Charter Member
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18-Nov-02, 08:23 PM (GMT) |
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10. "My suggestion"
In response to message #0
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Gamble the claws. +2 rares will eventually happen at a high enough level. If you intend to stay in the background and suffer a little in the resist category, I suggest two claws, each at +2 Assassins skills. For headgear, early on use Lore, Ort Sol in a two socketed Skull cap or other suitable headgear, then gamble circlets//coronets until a +3 traps shows up. FOr amulets, +3 traps or +2 Assassin skills would of course be handy, the latter being kind of hard to get/find.  Toss in, for example, a Skin of the Viper Magi, a Sigon's Shield, and you can get your traps skills into the thirty range, depending on your luck. For a safer character, I usually try to make, for a trapper, a RHyme shield, the best + claw, and the rest in circlets and amulets. My +2 claws on my current trapper were gambled. Your mileage may vary.  Cry 'Havoc' and let slip the Men 'O War! |
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