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Subject: "skelemancer update w/feed back" Archived thread - Read only
 
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Conferences The Armory Topic #77
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ufp_99
Charter Member
15-Apr-01, 06:37 PM (GMT)
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"skelemancer update w/feed back"
 
   i have 2 warriors, 3+2(wand) skel mags, lv 8 skel mastery, i in amp, clay golem, dm, im, & weaken, also bone armor. i am lv 19 & about to head into the palace. i've heard dim is very good, could someone explain why? sirian any advice is welcomed


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Kentarre
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15-Apr-01, 06:46 PM (GMT)
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1. "RE: skelemancer update w/feed back"
In response to message #0
 
   Dim Vision is good because the enemies will not attack anyone unless the target walks into their sight range (which is reduced to one). So if you are using alot of Skeleton Mages, then this works wonders as the enemies have no idae where they are getting hit from.

If you plan on using Dim Vision as your main curse spell, I would get a good hefty amount of skill points into Skeleton Mages, Skeleton Mastery, and when you get Revives, Revive the magic/missle attackers. Pump either Bone Spirit or Bone Spear as well, to aid in taking out those blinded fools...

Kentarre
acheung@alpha-one.com


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