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Shaman Talents To Be Revealed Next Week |
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World of Warcraft News
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Written by MongoJerry
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Friday, 05 May 2006 |
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The 1.11 shaman talents will be revealed next week, according to Eyonix: I'm working on providing you with the details of your upcoming review. My goal is to include as much information as possible, and afterward I will be around to discuss the changes. Right now, it looks as though my messaging will be good to go, early next week.
As always, I'll do my best. Please be patient just a little longer. |
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Unofficial Mage Talent Calculator |
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World of Warcraft News
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Written by MongoJerry
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Thursday, 04 May 2006 |
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If you're trying to figure out your mage talent spec for 1.11, Wowhead has produced an updated mage talent calculator for you to try. Understand that this is an unofficial talent calculator based solely on the information released on IGN's website this morning, so errors are possible. However, the calculator is quite good and worth playing around with. As an example, one of my guild's frost mages is now considering an ice/fire build. Our resident fire mage is considering this fire build. One non-mage suggest this mana efficient build. If Shatter works for all spells, our fire mage would consider coming to the "dark side." |
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World of Warcraft News
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Written by MongoJerry
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Thursday, 04 May 2006 |
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In an ironic twist, one day after an excellent letter by Drysic describing Blizzard's efforts to improve realm stability, a hardware failure caused severe disruptions on a cluster of realms. The realms affected are: Lightbringer Cenarius Uther Kilrogg Proudmoore Hyjal Frostwolf Ner'zhul Kil'Jaeden Blackrock Tichondrius Silver Hand Frostmourne Khaz'goroth Vek'nilash Sen'Jin Aegwynn
Check Tseric's post on the subject for details and updates. |
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New Mage Talent Trees Revealed |
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World of Warcraft News
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Written by MongoJerry
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Thursday, 04 May 2006 |
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IGN has finally posted the new mage talent trees. Among the changes: 1. Like Innervate, Evocation will no longer be a talent. Instead, it will be an ability learned at the mage trainer at level 20. 2. Arcane Explosion will start off as an instant cast attack.
Take a look and let your fellow Lurkers know what you think of the changes! |
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Diablo II News
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Written by MongoJerry
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Thursday, 04 May 2006 |
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Diablo III will not be introduced at E3 this year, despite advertisements from IGN that implied that it would. E3 sponsor IGN retracted its earlier statements by saying: While certain advertisements on IGN had hinted that Blizzard Entertainment would be showing Diablo 3 at this year's Electronic Entertainment Expo, it's unfortunately untrue. Through a gap in communication, the IGN Insider promo mistakenly implied that the game would be part of the coverage offered at next week's convention. Sadly for us all, this was simply a production error. Blizzard has no plans to show Diablo 3 at the conference, as they had told IGN editorial in the past. The developer is focusing all of their energy towards promotion of the first World of Warcraft expansion -- The Burning Crusade -- and will save any announcements they may or may not have planned for a later date. IGN would like to apologize for any misunderstanding the advertisement may have caused. Look for all of the updated info on World of Warcraft: The Burning Crusade from E3 next week, and all new Blizzard products as they're announced in the future. |
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Realm Performance Battleplan |
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World of Warcraft News
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Written by MongoJerry
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Wednesday, 03 May 2006 |
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Shane Dabri (aka Drake) posted an extensive overview of Blizzard's plan to improve realm performance. It's a detailed and well thought out letter, and I encourage everyone to read it. Some highlights: 1. 22 new realms have been added in North America just this year, and realm transfers have been offered in order to relieve the burden on older realms. 2. A fifth World of Warcraft site (data center) was recently opened with state of the art hardware, and some older realms were transfered to this new site. 3. A sixth North American World of Warcraft site will be opened by the end of May. 4. Older realms will be gradually migrated to the newer hardware and software over the coming months. 5. When the Burning Crusade is released, player caps on all realms will be increased by approximately 25%. The new hardware and software is expected to be able to handle this increase. 6. Blizzard will now regularly place all patches, even minor bug fix patches, on the player test realms prior to releasing them worldwide. |
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Mage Talents Will Be Released Tomorrow! |
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World of Warcraft News
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Written by MongoJerry
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Wednesday, 03 May 2006 |
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Breaking news! A preview of the upcoming mage talents will be made available tomorrow on IGN's website at 9am, according to Tseric: For the upcoming talent preview, IGN will be offering a quick preview on their website at 9am PDT, tomorrow(5/4/06). When that time approaches we will provide a more direct link to the content being previewed.
I will post the direct link in the morning, then we can hash out your thoughts and concerns and theorycraft to our hearts desire. ;) |
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Paladins, Mages, and Shaman, Oh! My! |
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World of Warcraft News
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Written by MongoJerry
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Wednesday, 03 May 2006 |
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Bad news for paladins. There aren't any major changes coming to the paladin class in the near future, according to Eyonix: There hasn't been any design changes discussed among the class designers concerning the Paladin since my last post in the Paladin forum. We've been focused on other areas of the game. When news of changes comes my way, I'll deliver it as a message on your boards.
Meanwhile, while apologizing for the lack of information given out to the community regarding the upcoming mage and shaman talents, Eyonix hinted that this information may be coming out soon with E3 just around the corner: You'll know of the changes very soon. Unfortunately, with E3 approaching, my hands are tied in a way that they wouldn't normally be tied. Information flows differently, and announcements are handled with a new kind of care and strategy during this specific window of time.
When the Mage and Shaman talents are unveiled, it will be through another news source. I will be sure to direct everyone to the appropriate place when the time is right, however. |
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World of Warcraft News
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Written by MongoJerry
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Tuesday, 02 May 2006 |
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A few notes of blue posts on the Blizzard forums: Eyonix will follow up on the "penquin situation" by campaigning for the addition of penquins as non-combat pets. Drysc attempts to dispell the myth that outside influences such as who is master looter or who enters an instance first affect a mob's loot table. Tseric says that the developers are unlikely to make Tactical Mastery a trainable ability, but he promises to bring up the idea with the developers yet again. |
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The 1.10.2 Patch Is Now Live |
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World of Warcraft News
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Written by MongoJerry
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Tuesday, 02 May 2006 |
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The 1.10.2 bug fix patch is now live on the servers. Check LochnarITB's Lurker Lounge forum post for more details. |
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An Innervate For All Druids |
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World of Warcraft News
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Written by MongoJerry
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Tuesday, 02 May 2006 |
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In the 1.11 patch, all druids will be able to Innervate, according to Eyonix: When patch 1.11 releases, Innervate will become a base ability for all Druids, trainable at level 40. Once the patch is live, any Druid who formerly had the Innervate talent will instead have the "Swiftmend" talent, which has been added to the Druid Restoration tree, replacing Innervate as the 31 point talent. This new ability will consume a Rejuvenation or Regrowth effect to produce an instant heal.
Discuss this change in vor_lord's Lurker Lounge thread. |
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World of Warcraft News
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Written by MongoJerry
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Monday, 01 May 2006 |
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Whoops! I meant to say, "New Bug Fixes Incoming." My mistake. Anyway, Blizzard will be implementing a bug fix patch tomorrow, according to Tseric: We will be extending our normal maintenance by 2 hours to implement a necessary bug fix patch. Maintenance will commence at 3am and proceed until approximately 11am. |
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Possibility of Another Warrior Review? |
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World of Warcraft News
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Written by MongoJerry
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Monday, 01 May 2006 |
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Tseric says that the inclusion of the shaman review in 1.11 leaves open the possibility of another warrior review in a later patch. In particular, rage management issues and techniques are said to be assigned to be looked at. Seeing as the shaman review has moved into patch 1.11, this merely increases the possibility of bringing some more focused attention on the warrior talents. If all we are left with is Rogues in 1.12, with the strong likelyhood of a 1.13 patch, we are looking at some space for the class designers to work with.
With regards to TM, no one has forgotten about the community's desire. The idea still stands that they would like to look at more, different rage management techniques or talents, rather than making TM a trained ability. Of course, that may change, as it did with other talent/abilities. It's still on the table, your concerns and theirs.
As it stands, the devs are looking into rage generation changes in the present. I am not sure of the exact nature of the changes, but it was a task I saw assigned. If I had to guess, I would say that changes of this nature might show up in 1.12. So, versitility of rage generation might preclude the necessity of TM.
So, some stuff is on the table now and the window grows wider for future changes. That's about the long and short of it ;) |
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World of Warcraft News
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Written by MongoJerry
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Monday, 01 May 2006 |
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On a slow news day, while responding to a post asking about possibly adding scripted events to 5-man dungeons, Tseric revealed a tiny hint about the Hellfire Citadel, a 5-man instance that will be released in the expansion: I imagine there will be a fair amount of scripted events and lore in a place like Hellfire Citadel. While I'm not exactly sure how this may play out, I am fairly confident the devs will apply lessons learned from other instances into new encounters.
Particularly in a place like Kharazhan. The opera house is practically begging for script :P |
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World of Warcraft News
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Written by MongoJerry
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Thursday, 27 April 2006 |
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Eyonix writes: Once, Kel'Thuzad was not very different from the other magi of Dalaran. Ambitious, maybe, perhaps more radical in his convictions, but certainly not more powerful than his peers. Yet it was Kel'Thuzad the Lich King made into a key figure of the Scourge's remorseless assault on the lands of the living. Now, the man named Kel'Thuzad is gone, and all that remains is Kel'Thuzad the lich, right hand of the Lich King and ruler of the necropolis Naxxramas. What evil was it that led him down this path? Learn more about the events that darkened the fate of Kel'Thuzad, and ultimately of all Azeroth, in Road to Damnation, a short story preview of the upcoming content patch for World of Warcraft. |
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