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World of Warcraft
Can I get exalted with the Rawgrlgrlgrlgrlgrrgle clan?


 
 
There Goes the Neighborhood
World of Warcraft News
Written by MongoJerry   
Friday, 21 July 2006
ImageIn a stunning announcement, Blizzard officially revealed today that Draenei players will be able to choose to become shaman and that Blood Elf players will indeed be able to choose to become paladins when the Burning Crusade is released.  The idea of allowing Alliance players to become shaman and Horde players to become paladins has been kicked around for a long time, but most players, including yours truly, dismissed the idea that Blizzard would actually go through with the idea out of hand.  This change will have far reaching consequences in both PvE and PvP encounters.  Discuss it all with your fellow Lurkers!
Upcoming 1.12 Changes
World of Warcraft News
Written by MongoJerry   
Tuesday, 18 July 2006

A change to Windfury that was mentioned in the 1.12 beta patch notes sparked a furious backlash against the Shaman totem system and sparked a serious debate about the relative advantages between the two factions in raid environments.  Luckily, as Quark reports, the proposed change to Windfury has been reversed:

I've spoken with the developers and they let me know that they're not satisfied with the impact the windfury totem change is having on current end-game content balance, and plan to undo the change. Please remember that the testing phase of any patch is precisely to test such changes and evaluate their possible impact on the game, whether or not they eventually go into the final release build.

In short, no change to Windfury Totem is planned at this time.

Thank God.  In other news, rogues and fury warriors rejoice, because Thunderfurycan now be used as an off-hand weapon.

Battleground Groupings Released
World of Warcraft News
Written by MongoJerry   
Tuesday, 18 July 2006
Blizzard released tables showing how realm servers will be grouped with the release of the 1.12 patch.  Check what battlegroups your characters are on and then compare them with your fellow Lurkers!
The Seventh Sign
Lurker Lounge News
Written by Bolty   
Saturday, 15 July 2006

July 15, 1999.  That's when the Lurker Lounge was born, and here we still are a whopping seven years later.

How far we've come!  Happy Birthday, Lurker Lounge!  And hello to any of you who have been here since the beginning.  Hope you'll be here for the 8th birthday.

1.12 Test Patch Available for Download
World of Warcraft News
Written by MongoJerry   
Friday, 14 July 2006
As spotted by Lemekim, the 1.12 test patch is available for download off the player test realm site.  Horde lament the loss of windfury!
Eviscerate, Garrote, and Rupture Scaling
World of Warcraft News
Written by MongoJerry   
Friday, 14 July 2006
Drysc has posted some tables showing how Eviscerate, Garrote, and Rupture will scale in the 1.12 patch.
Rogue Review Part Deux
World of Warcraft News
Written by MongoJerry   
Thursday, 13 July 2006
After the lackluster reception that the initial 1.12 patch rogue review received, Blizzard has gone back and done some more tweaking.  Read about the changes, and let your fellow Lurkers know what you think!
World PvP in 1.12
World of Warcraft News
Written by MongoJerry   
Thursday, 13 July 2006

ImageWe have known for a while that the 1.12 patch will introduce cross-server battlegrounds and some elements of world PvP.  Now, an official Blizzard press release as well as an IGN artcile reveals some of upcoming world PvP details.  Silithus and the Eastern Plaguelands will turn into world PvP zones.  In Silithus, players are asked to collect a dust called "silithyst" (think: "spice" from the Dune novels) and turn them in to the appropriate Field Duty camps.  Collecting the dust will flag you for PvP, and players will be able to kill opposing players carrying the silithyst and steal it from them!  In the Eastern Plaguelands, an Arathi Basin-like "king of the hill" system will be put in place, where the objective is to capture the four (newly repaired for this patch) towers in the zone.  Rewards for completing these world PvP objectives include honor, faction, and zone-wide buffs.  Read the articles for more information, and let your fellow Lurkers know what you think!

Naxxramas Fixes
World of Warcraft News
Written by MongoJerry   
Wednesday, 12 July 2006

Several bugs in Naxxramas encounters will be fixed soon, according to Tigole:

**Thaddius Encounter**

We think we've identified the bug that was causing Feugen not to reset properly. There is a hotfix in the works and it should be live on realms before the end of today if everything tests out ok.

**Gluth**

We believe we've identified the bug that was causing Gluth to kill himself under certain conditions (the pressures of being a rabid, abomination dog-beast can be pretty overwhelming at times). A hotfix for this should be live shortly.

**Heigan the Unclean**

We've identified and fixed the issue that was allowing players to resurrect in Heigan's room without aggroing him. For the record, there is no wipte recovery intended in Heigan's room. The Heigan encounter should work similar to the Broodlord encounter in BWL -- clear the gauntlet, make an attempt. At this time, we are not able to hotfix the bug. We have a fix lined up for 1.12 and are currently researching alternate solutions for the problem. We're not going to action people for using wipe recovery in his room -- this is our mistake. But I wanted to give fair warning so that people had time to learn the encounter properly for when it is fixed.

1.11.2 Patch Released
World of Warcraft News
Written by MongoJerry   
Tuesday, 11 July 2006
A minor bug-fix patch has been released.  Check the Lurker Lounge thread on the subject for more details.
1.12 Rogue Talent Calculator Released
World of Warcraft News
Written by MongoJerry   
Monday, 10 July 2006
The official 1.12 patch rogue talent calculator has been released.  Are rogues happy or unhappy.  Take a guess and then check your answer by viewing the Lurker Lounge thread on the subject.
Jewelcrafting
World of Warcraft News
Written by MongoJerry   
Sunday, 09 July 2006
Blizzard has put up a couple of pages of information regarding the new Jewelcrafting profession that will be added in the Burning Crusade.  Check it out, and let your fellow Lurkers know what you think!
Player Matching Will Not Be in 1.12
World of Warcraft News
Written by MongoJerry   
Friday, 07 July 2006

Cross-server battlegrounds will be introduced in 1.12, but PvP matching and honor system improvements will not go in until the expansion, according to Nethaera:

Matching is still something that is being evaluated and will not be in the 1.12 patch with the cross server battlegrounds. If/when it's put in, it will be at the same time as the expansion. Of course this could change at any time but that's the current status.

Minor Bug Fix Patch Moving to the Test Realm
World of Warcraft News
Written by MongoJerry   
Thursday, 06 July 2006

A minor bug fix patch will be made available on the player test realms today.  Players will rejoice to hear that hunters will no longer be able to make rude gestures at other players while they're feigning death!

More Bag Space Savings
World of Warcraft News
Written by MongoJerry   
Thursday, 06 July 2006

There might be some more bag space savings coming, but only a little, according to Tigole:

We do not have any plans to bump the base backpack up to 20 at this time. We are aware of inventory issues that players have and we'll be doing a few things to help improve the situation.

Most recently, we increased the stack size on certain items. We also added the keyring to help address this problem. We're currently looking into new features such as an "all-in-one" enchanting rod (basically, the highest level rod will be able to apply the lower enchants -- no more rod clutter).

We're also discussing increasing bank space in the Burning Crusade.

However, several pseudo-keys will still not be allowed in the keyring:

We're discussing opening up the Keyring to other keys. The ones you mentioned, however, are not on the discussion list. The UBRS "key is a ring and the Onyxia "key" is a necklace. Same goes for the Maraudon Staff. There are quite a number of actual keys that we're considering allowing the keyring to accept.

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