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Diablo II
Happy fifth birthday, Lurker Lounge!


 
 
Diablo II News


WotLK Beta Patch Notes
Written by Mirajj   
Friday, 18 July 2008
That's right. I've got the WotLK Beta Patch notes up, and there's a ton of them! A lot of stuff to chew over, ponder, dissect, and talk about. Head over here to check it out!
"What's in yer wallet?"
Written by Mirajj   
Wednesday, 16 July 2008
With Patch 2.4.3, came the Gigantique Bag, for a mere 1200g. Some would argue, that it's a steal that price, for the 22 slots it brings. Others would disagree, figuring that paying 1200g for 2 bag slots (as most folks have 20 slot bags by now) is a waste of  money. In many places, this item has sparked some interesting debate. What do you feel you MUST carry with you at all times? As soon as it was live, I know some folks who rushed out and bought 4 of them. I also know (myself included) folks who aren't interested in them. It has gotten me intersted in what folks feel that they need to play though, what they like to have at their "fingertips" at all times. I won't post  my list of "must carry" stuff to the front page, but will continue this discussion via the News Discussion thread. 
Patch 2.4.3 is Live
Written by Mirajj   
Tuesday, 15 July 2008

Todays extended maintenance brings us Patch 2.4.3. This one has caused some controversy ever since hitting the PTR, with cheap, lower level mount, a Cheat Death nerf, and the ability to use Arena Points to buy epic gems, among other things. Personally, as I'm now running alts through the high 20's, low 30's recently, I'd forgotten just how annoying most of those zones are. There is some help with a couple new quest hubs and flight points, but for the most part, it's a LOT of back and forth running that just isn't fun. 

 

Oh, and... Happy 9th Birthday, Lurker Lounge! 

Tuesday Tidbits
Written by Mirajj   
Tuesday, 08 July 2008

Manaprincess starts us off today, offering interesting handcrafted WoW related knicknacks.\

Bornakk pipes up to help either quelch or fan the fires of flying mounts in Northrend. He says that there will be some process involved, but that it won't be an expensive one. I'm pretty interested in seeing what kind of questline Blizz can cook up to allow our flyable mounts freedom of the air again. This is of course just speculation, but there is also an instance around lvl 77 that is supposed to require a flying mount to get around in. Perhaps you have to quest in there to get the ability to fly again? A great many possiblities here.

Zach Yonzan opens up a can of worms with an article wondering about Season 4 in arena. He says that a 2000 rated team is nothing now, and is quite a large proponent of the new ranking system to "weed out the chafe". This leads to several interesting questions. One of the larger ones is "If folks can't get at least some wins, will they keep playing?" Arena PvP is getting to be like raiding was, pre-TBC. Anyone in Naxx gear (Season 3/4) will blow someone in MC gear (Season 1) out of the water. Sure, fun for the S3/4 level folks, not so much fun for the S1 (or less) level folks. If new blood stops coming in to the arena...what's going to happen to it? Will it truely sift down into a contest of skill, or will it just wither and die?

As ever, the Ask A Lore Nerd column provides some great insight into the story behind the game. 

The Casuals, the "forgotten majority" when it comes to WoW...what do they have to look forward to in WotLK? Robin Torres answers that for you. 

In a fun nod to the announcement of DIII, there will be a Tyrael mini/non combat "pet" added to WoW.

Finally...you have signed up for the WotLK Beta Test, right? It's now open, and you can head over and sign up for your chance to be a beta tester.

WWI
Written by Mirajj   
Tuesday, 01 July 2008

No, it's not World War I, but the World Wide Invitational. A huge party by Blizzard, and a news extravaganza, with Diablo III announced and a ton of WotLK information to dig through. The easiers way to do this is to head over to WoW Insider's WWI Roundup. There is a lot of very good writeups from folks who were able to attend the festivities, and what they saw there.

Nyhm is back, and this time, he's giving Eminem a run for his money.

Diablo III
Written by Mirajj   
Saturday, 28 June 2008
The long tease is over. Blizzard has announced today that Diablo III is their next big game! What we've been shown so far looks great, so head on over and drool, then come back to gronbek's thread to talk about it!
Too Easy?
Written by Mirajj   
Tuesday, 24 June 2008
Mike Schramm asks if WoW is getting or has gotten Too Easy. There is a lot of unbased whining about this topic, but when you boil it down and look at it as a whole, the question is a good one. I've been playing WoW a long time, and no one would mistake it for the game I started playing, back on Feb 11, 2005 (Man, has it been that long? Account info ftw...) but is it a WORSE game, an easier one, a dumber one? I think that one of those three is accurate, and I think that's not really a bad thing. The game, inarguably, easier. But it's easier where it needs to be. I started out as a complete and total MMO n00b, and I made some pretty big mistakes. I missed a lot of things, I did things the hardest way possible, etc. I hated herbing because even with the minimap dots, I had trouble seeing several of the plants. I missed a lot of quests that I'm finding as I slowly alt my way through thanks to some of the new minimap features as well. Now, one could say that the end game is easier, that it's been dumbed down and made accessible to the slavering hordes. I see that as somewhat of a good thing, too. I'm all about awarding those who have the time and skill to play in the top end guilds. I would have been in one of those top end guilds, but my schedule sank that. But I also feel that things should be 'nerfed' over time so that more folks can see it. That's what this game is all about in the end, really. Seeing all you can of it. So, I don't think that the game is "too easy", you don't see tons and tons of folks putting Kil'Jaeden into the ground, after all, But with their continual tweaking of several aspects, you can see where Blizz is making the game better overall.
Patch 2.4.3
Written by Mirajj   
Wednesday, 18 June 2008

Patch 2.4.3 is live on the Test Realms today. It's got several very interesting changes in it. Chief among them:

-Mounts at 30?! Yes, it's true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.

-When a stun wears off, the creature that was stunned will prefer the last target with the highest threat, versus the current target.

-The Eredar Twins will now award the same items regardless of which order they are killed in.

-The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputting a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hour, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.

Head on over to Pesmerga's Thread to check out the discussion on it. 

Look Up...
Written by Mirajj   
Tuesday, 17 June 2008
...An old feature makes it's return!
Tuesday!
Written by Mirajj   
Tuesday, 17 June 2008

First and foremost, going back a bit, MEAT lets us know that the Diablo II Ladders are resetting. For a game that is nearly 10 years old, that's some pretty impressive news. But not everyone is happy about it. Indeed, even with reason. Head on over to MEAT's post to discuss it.

WoW's minimap has undergone a lot of changes in the years it's been used.  Personally, I'm of the mind that the current version is quite handy, and I like it. I'm finding quests that I had missed before, and it's cleared some room off the hotbars with all the different types of tracking available at the map itself. But is it too much? Or not enough? Does it spoon feed too much to players, or are there still things that you have to find out by being an Explorer type? 

Eyonix welcomes a new Community Manager to the forums, Zarhym. Well...he's got a really cool avatar, which is likely some NPC Death Knight.

As the expansion approaches, we were all prepared for Illidan. But, are you ready for Level 80

One topic of interesting debate is the inability to transfer from a PvE server to a PvP one. That..may be changing

S4 Set to Start
Written by Mirajj   
Wednesday, 11 June 2008

That's right, Eyonix has stated that Arena Season 4 will be starting on June 24, 2008. This season brings about some interesting changes, including among them a personal and team rating reset. 

A fun site to play with, this simulates the random loot aspect of Kil'Jaeden and Illidan. I decided to see what a years worth of farming (You can refresh the page to simulate a week/lock) would get me. I ended up with 5 MH Warglaives, 4 Thori'dal's, and 0 OH Warglaives. I also noted that (as a hunter, it interests me) Illidan's bow dropped about once every other month, and (as it looks cool, and tanks would want it) Illidan's shield dropped twice only. Back to back weeks, as well. I did, finally, get an OH Warglaive, 3 weeks into the "new year".

Tuesday Already?
Written by Mirajj   
Tuesday, 10 June 2008

We open up with some good news from the Lurkers Alliance on Stormrage. They put Kael'Thas down last night.

Do manners matter in a game? Is sportsmanship expected? Who determines the baseline for 'fair' in a game? Good questions, indeed. 

Koraa posts (in a rather humorous manner) some pretty big WotLK news for Shaman. Their totems will be switching to Physical, making them, in the very least, castable while silenced. 

Spreadsheets and Badges
Written by Mirajj   
Sunday, 08 June 2008

swirly starts up a nice Pally Spreadsheet that he's working on, looking at the various values of gear. The thread itself goes in several good directions, and is filled with excellent advice and numbers for the pallies out there. 

The Blizz Podcast went live on it's raids and dungeons version this time. There is some  very good news in there, and some interesting news as well. Blizz apparently quite likes the Badge of Justice system, and is looking to expand on it for WotLK. I must admit, having been too often on the wrong side of the RNG, I like this change.

Tuesday Offerings
Written by Mirajj   
Monday, 02 June 2008

Cameron Sorden strikes again, this time musing about how to Retain Customers. This is something every MMO struggles with, and at this point, it's an interesting topic, There are several shiny new MMO's out there, and anything "new" in WoW is likely a couple of months off (most folks suspect last quarter of '08 for WotLK). 

Amanda Dean takes a look at Arena Rating, and how it effects you and your team...and what can be done about it. 

Matt Low takes a look at the PvP'ing Priest, and offers some suggestions and tips on how to better acclimate yourself that environment. If PvP's not your thing, Eliah Hecht has a nice article on gearing up your PvE Priest to tackle Karazhan and beyond. 

One of the features I'm fast becoming fond of over at WoWInsider is the "Ask a Lore Nerd" questions. There are some really great questions in this installment, and if you are a bit of a lore geek like me, these series of articles are a great read.

Something I've been wondering about lately is a good question that is asked: Is It Too Much? It refers to hybrids, and the synergy they bring, though also wanders along synergy in general. Right now, there are some very hard and fast synergistic groups, and some folks that can't even really compete without some level of synergy (Hello WF to melee...). This can make life as an RL really hard, especially when making up a raid. There are a lot of ramifications of either reducing or increasing synergy to consider, as it's already a weighty subject.

A Tale For Guild Leaders, is a fictional work by Cathode. It's a good story, and brings about some good followup posts as well. 

Oh, and Happy June! Don't forget to head over to Nagrand and have a chat with Gezhe so you can get your green gems for the month... 

Gathering
Written by Mirajj   
Saturday, 31 May 2008
Here's a nice article that sums up the final leg of all three gathering professions. It's a nice base, and has some good suggestions in it.
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