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Written by Mirajj
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Tuesday, 07 October 2008 |
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No punches pulled here. Right off the bat, a hot topic...unless you are wearing Fire Resist gear. Several folks are of the mind that resist-based fights need to go the way of the Dodo. This topic heats up quite a bit, and Ghostcrawler even weighs in on it. It's an argument as old as Molten Core. What IS the point of the "X Resist" fight, anyhow? The Dev's see it as a kind of pacing mechanism and way to change the instance/fights up. Most players see them as a PITA and more lost bank space to whatever "Resist du jour" is on the plate. What do you think? Lady Sylvanas has FINALLY gotten a unique character model, and it's a real doozy. It's been available for checking out in several formats recently, but she now looks every inch like the Queen of the Forsaken. I've heard a lot of speculation about what healing will be like in WotLK. What class will be superior, what class will suck. How will no more down ranking effect and change healing? Matt Low writes up a very nice article about his experiences as a priest in the beta. It's a long read, but of particular interest if you are a priest, or play a priest alt a lot. Kalgan hits the Beta boards, and speaks out on PvP, where it's at, the philosophy behind the current incarnation of it, and where Blizzard sees it going. Bornakk let's us know that the Raid Mobs of TBC are going to do their part come Patch 3.0.2 and take it a bit easier on the players. Several will stop using their OP abilities, and they all consented to a roughly 30% HP reduction. Quite sporting of them, I say. Though, this is a rather impressive change on Blizzard's part. 3.0.2 will introduce huge changes across the board, and would have a huge effect on raiding in general. It's nice to see them recognize this, and go back to look at tuning things so that you can continue to do them until we are distracted by Northrend, or get the itch to steamroll an instance at 80. |
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Written by Mirajj
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Tuesday, 30 September 2008 |
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In a bit of a shocker move, Bornakk announced that Honor Points and Tokens will NOT be reset with the release of Wrath of the Lich King. Zarhym clarifies how things will work with Arena changes.I don't know about this. I thought that the honor reset was actually a really good idea, giving folks a chance to get in against the folks who had been hoarding points for a long time. Even if the items are "really expensive", those who hoard their points will have a big advantage of those who do not. It really seems to me, as Bornakk says " However, many players would still be surprised by an Honor and token reset as it isn’t something we’ve done in the past." that this is caving into the forumites. |
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Written by Mirajj
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Tuesday, 30 September 2008 |
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There is still not much new news in the way of Diablo III, but they are filling in the Bestiary some. If you can't wait to get your hands on every bit of info, check it out and see what's new. There is a new crew who's doing custom WoW apparel...and it looks good. In some pretty big news, designed to help Warriors and Druids feel a little better, it's let slip that Thunder Clap and Swipe now have no target limit. This is some pretty big news, and a lot of folks are wondering what those skills will "lose" to compensate for them having their target limit removed. Speaking of tanks, NuurAbSaal starts up a nice topic on the future look OF tanking in WotLK. In a topic designed purely to stir things up it seems, Dan O'Halloran wonders if WoW is getting too simple. Or if that's a good thing. The arguement is that it's getting easier to do everything, which is good. After all, that means that folks are playing the game, not analyzing dps charts or memorizing boss cycle attacks. Or, is the complexity of the game at the high part of it's appeal? Groups of Words has an article that is a rather thought provoking read. Game vs. Lore. The addition of the new motorcycle mount has a lot of folks up in arms, though whether for or against it is the question. Some folks think it's the greatest thing since sliced bread. Others claim it's ruined the game so much for them that they are quitting. Both seem a bit extreme to me. I don't like the bikes (the look or the sound they make), but hey...in a game with a backpack that can hold several full suits of armor and has a spaceship crashing into the planet I'm on, I can allow for some leeway in that there may, just may, be a mortorbike or two tearing around. |
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Written by Mirajj
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Tuesday, 23 September 2008 |
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Groups of Words starts us out today with some thoughts on things that are often close to Lurkers hearts, but tend to be a rarity in Blizzard's ranks. A CM who likes to talk about the reasoning behind the developing that's going on. GhostCrawler is pretty much any theorycrafter's best friend, and she's often got a lot to say. Sadly, what she has to say is often lost in the drek of the official fora, but her posts by themselves are good reads. I've occasionally thought about a marathon raid day, and have even led a few marathon raids pre-TBC myself. This crew breaks it down though, as to how long it'd take to go from Kara to victory over Kil'Jaeden. They end up with a back end estimate of 25 hours. The folks in the comments point out that it'd actually be done faster than that, as a group that can clear Sunwell (especially in a 1 shot of the bosses) isn't going to need an hour for Gruul. While it started out as my announcement post on the release date of Wrath of the Lich King,it has turned into a discussion on the future of WoW, and where it's heading. What kind of gas it's got left in the tank, who's left to fight, that sort of thing. |
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Written by Mirajj
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Tuesday, 16 September 2008 |
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Blizzard has announced Wrath of the Lich King's release date! It's going to be Nov 13, 2008. You still have a bit of time to get whatever preparations you are planning out of the way, though! For those not in the beta, you can get a taste of it as Patch 3.0.2 is live on the PTR's!
There is a ton of data out there, pretty much everywhere you go is inundated with news from the Beta, or Patch 3.0.2 being on the PTR's. Due to the kindess of one of our fellow Lurkers, a Beta Key DID arrive in my email box! So I've been wandering around the Death Knight starting area, getting a feel for the Phasing technology I mentioned a few news posts back. I won't go too much into it, but it is really making me feel like I'm a useful, integral part of the storyline that is the DK starting zone. Since I'm very, veyr fond of lore, this is a fantastic step, I feel.I'd highly recommend everyone start up a Death Knight and play through the starting zone at some point, for some amazing storyline. |
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