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Arnulf
WOW Insider

214,748 gold, 36 silver, 48 copper. This is the maximum size of your wallet in World of Warcraft.

For me this is just another number now. Four months ago I'd probably fainted... cool.gif

And yep, it's a power-of-two.

-Arnulf
Arethor
What I wonder is if the Guild Banks are also limited to that number. I would hope they'd make it larger capacity but we will shortly see.
Lissa
QUOTE(Arnulf @ Jan 18 2008, 08:25 AM) *

WOW Insider

214,748 gold, 36 silver, 48 copper. This is the maximum size of your wallet in World of Warcraft.

For me this is just another number now. Four months ago I'd probably fainted... cool.gif

And yep, it's a power-of-two.

-Arnulf


So, gold is stored as a 32 bit number (2^31 = above). Anyone having a Diabloesqe Durability moment? whistling.gif
NiteFox
Pssht, I've barely managed to scrape together 2.3k gold. I'll never have an epic flying mount at this rate.

Gold limits are for the motivated and the Chinese, and I am neither.
Concillian
QUOTE(Arnulf @ Jan 18 2008, 05:25 AM) *

214,748 gold, 36 silver, 48 copper. This is the maximum size of your wallet in World of Warcraft.

For me this is just another number now. Four months ago I'd probably fainted... cool.gif

And yep, it's a power-of-two.


This reminds me of the guild that was complaining that it wanted to move servers, but would end up losing like 100k gold if they did because even if they gave every member account the maximum transfer amount of gold, they couldn't transfer all their funds.

LochnarITB
hmmm - how can lochnar spend one more copper than he has??? whistling.gif
Bolty
QUOTE(Concillian @ Jan 18 2008, 01:34 PM) *

This reminds me of the guild that was complaining that it wanted to move servers, but would end up losing like 100k gold if they did because even if they gave every member account the maximum transfer amount of gold, they couldn't transfer all their funds.

Don't quote me, but I think I read somewhere that if you transfer servers, you can only take 5k gold with you. I think Blizzard's rationale for this is that long-time players transferring onto a new server with huge gobs of gold could then literally dominate the server's entire economy. Imagine someone appearing with 100,000 gold on a newish server - they could own the entire auction house and force everyone to pay insane prices for anything.

Hardcore no-life players easily have over 20,000 gold, so a hardcore raiding guild could indeed have a problem transfering all that gold over...I suppose they could buy expensive BoE epics from the AH and then resell them on the new server, right? Might take a loss doing that, especially if moving to a low-pop server, but it's better than nothing.

-Bolty
Ruvanal
QUOTE(Arethor @ Jan 18 2008, 08:49 AM) *

What I wonder is if the Guild Banks are also limited to that number. I would hope they'd make it larger capacity but we will shortly see.


I expect that the guild banks are at the same limit. That value is as Lissa listed a signed 32 bit number (Long DWORD). The only way they can make it larger, which is a possibility, is to use an unsigned Long DWORD to store the value.

A signed 32 bit number uses the first bit for the sign and leaves 31 bits for value. 2^31 = 2147483648 =214,748 gold, 36 silver, 48 copper.
An unsigned 32 bit value would allow 2^32 = 4294967296 = 429,496 gold, 72 silver, 96 copper.

But this would usually require quite bit of checks each time that money is added to that value to avoid possible wraparound of the value. For example if it was an usigned storage amount, then if you added 3 copper to 429,496 gold, 72 silver, 96 copper; the resulting amount of money would end up being 2 copper total. Those types of checks to avoid that condition can be a lot more involved than the types of checks that are needed witht the current system; a potentinally sever performance hit if this is accessed as frequently as players are typically looting bodies on a server.
Sir_Die_alot
QUOTE(Bolty @ Jan 18 2008, 01:16 PM) *

Hardcore no-life players easily have over 20,000 gold

Someone in my guild has over 50k. Proof JC is the thing to be if you want to make money. He made 10k the weekend season 3 came out alone. We laugh when he dies in raids because he can afford to do it many many many many times. laugh.gif
Swiss Mercenary
QUOTE(Sir_Die_alot @ Jan 23 2008, 05:30 AM) *

Someone in my guild has over 50k. Proof JC is the thing to be if you want to make money. He made 10k the weekend season 3 came out alone. We laugh when he dies in raids because he can afford to do it many many many many times. laugh.gif


How is it even feasible to JC for profit? I see gem cuts get 5g, or 10g tips (For metas) at most... And people aren't looking for them *that* often.
NiteFox
QUOTE(Swiss Mercenary @ Jan 23 2008, 09:09 PM) *

How is it even feasible to JC for profit? I see gem cuts get 5g, or 10g tips (For metas) at most... And people aren't looking for them *that* often.

Because that guy sold everyone else all the jewels they need first.

Duh tongue.gif
RTM
QUOTE(Swiss Mercenary @ Jan 23 2008, 04:09 PM) *

How is it even feasible to JC for profit? I see gem cuts get 5g, or 10g tips (For metas) at most... And people aren't looking for them *that* often.


My understanding is (I don't have a JC) that you make the most money from prospecting ore & selling the results.
Alliera
Rare metagems make money, but yeah, most of the money through JC comes from prospecting ore. The problem is -- you have to have the ore first, and getting worthwhile gems is almost hit-and-miss. The cheaper you can get the ore, the bigger the profit you make. Getting the ore yourself is of course also an option -- but with the amount we're talking, it's usually easier to let other people do it, and buy it from them -- especially if you have 3-4 people do it, and mail you the ore COD; both sides benefit from skipping the AH due to the fees.
Zarathustra
QUOTE(Bolty @ Jan 18 2008, 04:16 PM) *

Don't quote me, but I think I read somewhere that if you transfer servers, you can only take 5k gold with you. I think Blizzard's rationale for this is that long-time players transferring onto a new server with huge gobs of gold could then literally dominate the server's entire economy. Imagine someone appearing with 100,000 gold on a newish server - they could own the entire auction house and force everyone to pay insane prices for anything.

Hardcore no-life players easily have over 20,000 gold, so a hardcore raiding guild could indeed have a problem transfering all that gold over...I suppose they could buy expensive BoE epics from the AH and then resell them on the new server, right? Might take a loss doing that, especially if moving to a low-pop server, but it's better than nothing.

-Bolty


The limit is 10kg per character at level 70, so really all the limit does is ensure people will grab one extra mule character (who has to be high level) to move that gold over and dominate said economy.

And hey... I've got over 20k and have a life, dammit! ph34r.gif
Lissa
QUOTE(Zarathustra @ Jan 30 2008, 04:31 PM) *

The limit is 10kg per character at level 70, so really all the limit does is ensure people will grab one extra mule character (who has to be high level) to move that gold over and dominate said economy.

And hey... I've got over 20k and have a life, dammit! ph34r.gif


You play WoW and have several characters, that kinda negates that last line... whistling.gif
Arethor
Guild banks don't have the same gold cap
IPB Image
Lissa
QUOTE(Arethor @ Jan 31 2008, 02:03 PM) *

Guild banks don't have the same gold cap
IPB Image


If they don't store copper, I bet they have the exact same 32 bit number, just two more decimal places for gold. Instead of being limited at 214,748g 36s and 48c it's probably 21,474,836g and 48s.
Arethor
QUOTE(Lissa @ Jan 31 2008, 03:40 PM) *

If they don't store copper, I bet they have the exact same 32 bit number, just two more decimal places for gold. Instead of being limited at 214,748g 36s and 48c it's probably 21,474,836g and 48s.


Oh good, so our guild bank can continue to grow a little. Makes sense too the way you explained it.
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