QUOTE(Mavfin @ Mar 31 2005, 05:39 PM)
The crit vs mob-defense seems to be right, as my warrior gets crits all over the place on cloth-wearers, and quite a bit less on armored targets. I would guess 15-20% crit or more is not out of the question for my warrior on cloth-wearers. If they stay in melee range, they die quickly.
Wearing some mail and a little leather, my Warrior has about 31% crit. In all plate, it goes down to around 25%.
Like Mavfin, I've noticed I crit against cloth wearers (I'm referring to players here; mobs have set Defense values, so the fact that he's critting frequently against caster mobs is likely not a coincidence

) more frequently. This may be from the fact that they aren't getting hit in melee combat as frequently as a frontliner like myself, therefore their Defense probably isn't at 300/300.
At level 60, I get 1% crit from 20 Agility.
Some other Warriors and I have amassed a fair amount of +Defense items, and we're slowly getting some Core Leather patches (which add +5 Defense instead of Armor) to play with. We'll do some testing on how much Attack vs. Defense affects the critrate once we get bored enough