QUOTE(Artega @ Oct 17 2005, 09:37 AM)
So I'm raising a little undead warlock, and I'm trying to plan out talents for her. I read a post at the AB a while back saying that a Dark Pact build was the best leveling build out there, but that was before the Demonology tree got reworked. The build I'm currently looking at is:
Affliction Talents - 33 points
Improved Corruption - 5/5
Improved Drain Soul - 2/2
Improved Life Tap - 2/2
Improved Drain Life - 5/5
Fel Concentration - 5/5
Amplify Curse - 1/1
Grim Reach - 2/2
Nightfall - 2/2
Improved Drain Mana - 2/2
Siphon Life - 1/1
Shadow Mastery - 5/5
Dark Pact - 1/1
Demonology - 5 points
Demonic Embrace - 5/5
Destruction - 11 points
Improved Shadowbolt - 5/5
Bane - 5/5
Shadowburn - 1/1
This leaves me with two points sitting around. I could place them in Improved Lashy of Pain or Improved Firebolt to improve my Succy or Imp, toss them in Improved Imp or Improved Voidwalker, Improved Healthstone, or grab 2/5 Fel Intellect to make my Imp a better mana battery.
For leveling, Affliction is the best choice with a smattering of Demonlogy and/or Destruction. Also your build should take into account what the main thing that character will do upon hitting 60. If you plan to raid, I would look hard at building down either MD/Ruin or SM/Ruin to try and save from respecing. If you plan to do a lot of PvP, Destruction/Affliction or Demonolgy/Destruction or Destruction/Demonolgy are good builds.
There are a number of talents that are must haves in each tree if you plan to go into that tree.
Affliction must haves:
Improved Corruption (in truth, this should be levels 10 - 14 talent points)
Improved Life Tap (20% more mana is too useful as 5 lifetaps at maximum level will net you 2.5k mana and you're just a heavy runecloth bandaid away from a free 2.5k health)
Nightfall (Invaluable to get a Shadowbolt off without interruption or a possible Coup d'grace)
Grim Reach (20% increase in casting distance is really helpful when you need a little range for certain things)
Siphon Life (another DoT that returns health to you, very helpful for soloing)
Destruction must haves:
Improved Shadowbolt (20% boost in damage after a crit, more damage is always good)
Bane (1/2 a second casting time reduction is quite a jump in DPS for Shadowbolts, Immolate, and Soulfire)
Shadowburn (a must for PvP)
Demonolgy must haves:
Demonic Embrace (15% more stamina at the cost of 5% spirit which is useless for a Warlock for the most part)
The two summoning talents (1/2 second summons can be quite useful)