Right now she is level 57 and has 43 points in restoration and 5 in enhancement (all in Ancestral Knowledge - increases maximum mana by 5%). Her restoration tree is as follows.
- Tidal Focus 5/5 - reduces the mana cost of healing spells by 5%.
- Ancestral Healing 5/5 - increases target's armor value by 25% for 15 seconds after getting a critical effect from one of your healing spells.
- Totemic Focus 5/5 - reduces the mana cost of your totems by 10%.
- Combat endurance 1/1 - Allows 10% of health regeneration to work while in combat.
- Improved Lesser Healing Wave 5/5 - Gives you a 75% chance to avoid interruption cause by damage while casting Lesser Healing Wave.
- Eventide 5/5 (required for Mana tide totem) - increases the duration of healing stream and mana spring totems by 10 seconds.
- Tidal Mastery 5/5 - increases the critical effect chance of healing and lightning spells by 5%.
- Nature's Swiftness 1/1 - When activated next nature spell with a casting time less than 10 sec becomes an instant cast spell.
- Improved mana spring totem 5/5 (required for mana tide totem) - increases the effect of your mana spring totem by 25%.
- Purification 5/5 - increases the effectiveness of your healing spells by 10%.
- Mana Tide Totem 1/1 - summons a mana tide totem with 5 health at the feet of the caster for 12 sec that restores 155 mana every 3 seconds to group members within 20 yards (increases mana restored with new ranks of the totem learned).
She'll have 3 more points to spend by the time she hits 60. The debate is either 2 in improved reincarnation (reduces the cooldown on reincarnation by 10 minutes a point) and spend a silly single point elsewhere or all 3 in improved healing wave (reduces the casting time of healing wave by 0.1 sec/point). I can also take out the point in combat endurance if I want and have 4 points in improved healing wave or possibly 4 points in enhancement for shield spec (increases chance to block with a shield by 1% per point spent) or 4 points in improved lightning bolt (reduces mana cost of lightning bolt by 3% per point).
Improved reincarnation is nice, but it has rarely been an issue where I've died a second time while reincarnation was in cooldown. It has happened, but not enough to make me really feel like it's necessary for me.
She used to have a full 5 points in improved healing wave to cut the casting time down to 2.5 seconds, but she did a respec to tighten up her spent points a bit more. Most of time, 3 seconds is short enough for that bigger heal to land and if not, I've got nature's swiftness available most of the time and warstomp to buy me a little bit more time to heal as well. The only issue with warstomp is that I have to be by the critters hurting whoever needs the healing, but oh well. I love stomp.
Shield spec would be slightly tasty, but she doesn't tank that often and when she does, she just heals with her improved lesser healing wave instead and/or warstomps.
If she's out in the world or not main/only healer, most of her DPS is through lightning bolt so that one is slightly ahead of the others in terms of want.
I've also been debating on dropping mana tide and it's pre-reqs which will free up a lot of points, but whenever I do think more about it, then I get in groups comprised of all mana users and it helps out everyone in the group so I want to keep it. And now that I've got the trinket that's similar, just think of the mana regen I can help with.
Anyway, any thoughts and suggestions would be appreciated.
