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vor_lord
Anyone else seen this? I've seen nothing that suggests Surge of Light Smites can't crit -- an instant Smite seems to have the same chance to crit as any other Smite. What I'm not sure about is if there is some kind of lag going on that just makes me think this is happening. I'm pretty sure it isn't lag, and that they just crit.

Can anyone else corroborate?
Gnollguy
Don't have the spell with my priest but I see it happen with Treesh's priest Taiza a fair bit. Shows up in my combat log that way as well though I currently don't have a screen shot of it but I'll try to get one from my end and one from her end the next time we see it happen. Seen her chain up to 3 or 4 in a row which is a pretty clear indication that it isn't lag because there would be no other way to get that many spells off in that time to get the crits to proc it. So yeah, I'm convinced it is bugged. Don't know if the skill is bugged or the description is bugged at this point. Pretty sure it's the skill because I could see a bit too much abuse if they intend it to be this way, but it certainly is a big DPS boost to holy priests. smile.gif
Pantalaimon
I've submitted a ticket about this - they know about it, and don't seem to care dry.gif

The Smite from Surge of light is a normal smite in every conceivable way - it can crit, and it costs mana . Fun when you chain them, but definitely not as advertised.
vor_lord
QUOTE(Pantalaimon @ Feb 17 2007, 11:28 PM) *

The Smite from Surge of light is a normal smite in every conceivable way - it can crit, and it costs mana . Fun when you chain them, but definitely not as advertised.


It costs mana? Pre TBC I thought I had ensured it didn't... I will need to go out and test this.

Making 1.5 sec out of 2.0 sec doesn't seem to be worth much... the free mana is a big reason I specced that way.
Gnollguy
QUOTE(vor_lord @ Feb 18 2007, 04:50 PM) *

It costs mana? Pre TBC I thought I had ensured it didn't... I will need to go out and test this.

Making 1.5 sec out of 2.0 sec doesn't seem to be worth much... the free mana is a big reason I specced that way.


From what I've seen it doesn't take any mana if it doesn't crit, but if it crits it does. But my testing is very limited.
vor_lord
QUOTE(Gnollguy @ Feb 18 2007, 03:53 PM) *

From what I've seen it doesn't take any mana if it doesn't crit, but if it crits it does. But my testing is very limited.


Acc. to my tests, it costs mana whether or not it crits. Not happy about this.
Gnollguy
QUOTE(vor_lord @ Feb 19 2007, 02:52 AM) *

Acc. to my tests, it costs mana whether or not it crits. Not happy about this.


Yeah that testing we did last night was more thorough than what I had done before.

Also of note the combat log no longer shows the effect as surge of light but as smite now.
Concillian
Just wanted to mention that all of these things are outlined as known issues here:

http://forums.worldofwarcraft.com/thread.h...=75344205&sid=1
Treesh
Thread necromancy because the bug is back, thanks to the realm restarts today for midsummer events. Surge of light chains again, is back to costing mana unless it procs when you have less than the amount of mana needed to cast a real smite and then it's a freebie.
Concillian
QUOTE(Treesh @ Jun 21 2007, 11:16 AM) *

Thread necromancy because the bug is back, thanks to the realm restarts today for midsummer events. Surge of light chains again, is back to costing mana unless it procs when you have less than the amount of mana needed to cast a real smite and then it's a freebie.



LOL LOL

Code control appears to be a real problem at Blizzard.
Ruvanal
QUOTE(Concillian @ Jun 21 2007, 04:13 PM) *

LOL LOL

Code control appears to be a real problem at Blizzard.

Thats only true if you actually assume that they do have some code control in the first place. The number of times in the orginal beta that one the developers answered that they could not give complete patch notes of changes because they did not know what had even been worked on to go into the patch ended up speaking volumes about what they did for code control.
Concillian
It's listed in the 2.1.2 known issues post:

http://forums.worldofwarcraft.com/thread.h...110537510&sid=1

Along with several other priest specific issues.

I'd add another to the list... The shadowfiend is STILL SUMMONED IN DEFENSIVE. It will attack the target I have targeted, however as soon as someone else attacks me it will switch targets. In PvP this often results in the shadowfiend spending more time ping-ponging between targets than it does actually attacking someone.
Treesh
Aaaaaaaaannnnnnd, surge of light is back to being free. Place your bets now on it going back to being bugged with the next patch! Hooray! *facedesk*
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