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Bug in BoTD -20% Req? - Printable Version

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Bug in BoTD -20% Req? - cheshirecatposer - 01-13-2005

Look at this picture ob a BoTD socketed in a Thunder Maul

Thunder Maul requires 253 Strength.

253*.20=50.6
253-50.6=202.4

So WHY is the Strength requirement on that T-Maul 193????


Bug in BoTD -20% Req? - Baajikiil - 01-13-2005

cheshirecatposer,Jan 13 2005, 10:15 AM Wrote:Look at this picture ob a BoTD socketed in a Thunder Maul

Thunder Maul requires 253 Strength.

253*.20=50.6
253-50.6=202.4

So WHY is the Strength requirement on that T-Maul 193????
[right][snapback]65223[/snapback][/right]

Ethereal items have reduced requirements. -10 str and/or dex to equip.



Bug in BoTD -20% Req? - whathuh - 01-18-2005

so...

253*.20=50.6
253-50.6=202.4
int(202.4-10)=193

Though, I could have sworn the inherent ethereal quality of -10 to dex/str was subtracted BEFORE the -reqs... I remember adeyke talking about that while discussing eth item properties.


Bug in BoTD -20% Req? - adeyke - 01-18-2005

whathuh,Jan 17 2005, 10:22 PM Wrote:so...

253*.20=50.6
253-50.6=202.4
int(202.4-10)=193

Though, I could have sworn the inherent ethereal quality of -10 to dex/str was subtracted BEFORE the -reqs...  I remember adeyke talking about that while discussing eth item properties.
[right][snapback]65705[/snapback][/right]

I probably did say that, but I was wrong about it.

Also, it's really:
Base: 253
20% of 253, rounded down = 50
253 - 50 - 10 = 193

The rounding occurs at that second step. int(202.4 - 10) would be 192, not 193.