05-02-2007, 06:38 PM
Quote:Right right, that's why I'm "hmm"ing. It benefits Paladins more than Priests, since Paladins are more about spam healing while a Priest's healing style is to try to cast heals as little as possible to maximize spirit regen.
A 2% proc means that it will likely fire twice per raid encounter.
-Bolty
You'd probably be better of putting spellsurge on the weapon and trying to make up the 81 healing somewhere else I think. It's only a 3% chance so only 1% better and it's only 100 mana instead of 300, but it's for the whole party. Since the priest is likely in with other spell casters you've given the raid a lot more mana that way.
I've debated doing 2x spellsurge for a enh shammy when they are in a healing role that they will end up in at times. Getting an off hand with more than about 20 healing is not easy though and giving up the shield in healing gear is tough in some situation as well, not to mention you are usually in with melee folks anyway. But the higher proc chance on it could be fun. I know it's still great on a resto shammy as all those totem casts can proc it. Water shield and earth shield can proc it. And shammies are a bit spammier than priests for the healing, though not much.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.