07-10-2003, 09:49 PM
The ability to PK exsists by design.
Personally I always liked it when the playing the game the most effiecently and effectively I could, still involved random dangers like griefers.
As for "Save the Master", one of the most satisfying activities I knew of was to either get the "master" first or ambush the "savior".
I may be alone but I alwasys felt the game was the better for allowing the limted PKing it did.(maybe some day Ill make a PKer, Id probably enjoy that too,)
Personally I always liked it when the playing the game the most effiecently and effectively I could, still involved random dangers like griefers.
As for "Save the Master", one of the most satisfying activities I knew of was to either get the "master" first or ambush the "savior".
I may be alone but I alwasys felt the game was the better for allowing the limted PKing it did.(maybe some day Ill make a PKer, Id probably enjoy that too,)