Basic Math - The Failure of Diablo Melee
#2
I know your extensive post deserves more than a terse reply, but I'm short on time. You're making the same mistake I did. CC isn't the answer.

You're going to take hits. It's going to get worse and worse because CC effects last for shorter and shorter periods of time. In Inferno difficulty, a "stun" is really just an "interrupt whatever the mob is doing" because it doesn't last more than a blip.

You have to change your approach. Assume you will get hit. A lot. And find a way to heal through it. Ditch Ground Stomp, ditch CC effects. Get Revenge and heal the damage. You're either able to heal through it (gear is everything here), or you run around holding the mobs' attention while your ranged partners kill things.

That's about it.
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RE: Basic Math - The Failure of Diablo Melee - by Bolty - 05-30-2012, 11:51 PM

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