Basic Math - The Failure of Diablo Melee
#45
(05-31-2012, 11:37 PM)Tal Wrote:
(05-31-2012, 10:16 PM)ViralSpiral Wrote: Not true - Zeal was unplayable crap prior to expansion, before it was capped to 5 hits (and didn't cause the entire series of attacks to miss as soon as any of them missed.)

And yet I defeated Hell Diablo...on Hardcore with a sword and board zealot. Tell me again how it was crap and unplayable?

IIRC the Javazon was prior to LoD too.

I'd love to see your account of this because I don't honestly believe you managed pre-LoD to take a Zealot all the way through - excepting maybe if you were twinked. Post-LoD, sure. Pre? Don't see how you'd have gotten past Iron Maiden with a score of uncontrolled swings, or have beaten down Diablo when his block rate would make your entire flurries miss, without it taking an hour or two. And even then, that doesn't make the build good, merely possible. Ember was possible. She wasn't good.
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RE: Basic Math - The Failure of Diablo Melee - by ViralSpiral - 06-01-2012, 12:52 AM

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