07-09-2012, 03:36 AM
So my chicken farm lags my client like crazy.
I did some testing and some Google research and it's definitely due to the sounds of the chickens - specifically, when I leave the area that my client sends chicken sounds to my computer. When I cross the boundary when I go from "chicken sounds=yes" to "chicken sounds=no", I get massive lag - like from 200 FPS down to 2 FPS.
My solutions were this:
Option 1 works, but it is out of the question, so I went with option 2 for the moment. Chicken massacre. Blood, feathers, and beaks flying everywhere. I have tons of eggs stashed away to rebuild my chicken empire, so option 3 is definitely appealing. Can I put a chicken farm REALLY far away from my main base and have an auto-collecting system for the eggs work? How many blocks away can I put a chicken farm and still have them lay eggs?
RIP chickens.
I did some testing and some Google research and it's definitely due to the sounds of the chickens - specifically, when I leave the area that my client sends chicken sounds to my computer. When I cross the boundary when I go from "chicken sounds=yes" to "chicken sounds=no", I get massive lag - like from 200 FPS down to 2 FPS.
My solutions were this:
- Play with no sound
- Kill all the chickens
- Move the chicken farm
Option 1 works, but it is out of the question, so I went with option 2 for the moment. Chicken massacre. Blood, feathers, and beaks flying everywhere. I have tons of eggs stashed away to rebuild my chicken empire, so option 3 is definitely appealing. Can I put a chicken farm REALLY far away from my main base and have an auto-collecting system for the eggs work? How many blocks away can I put a chicken farm and still have them lay eggs?
RIP chickens.