07-20-2003, 09:36 PM
Ignatz,Jul 20 2003, 12:50 PM Wrote:Shockweb seems like its electric cousin, and would be lots of fun without timer.No, not really. Shockweb already sucked compared to Fire Blast in 1.09, even without a timer.
What killed Shock Web in 1.09 was that it didn't matter that you could throw 3 per second. With Shock Web's 3.6 second duration, it was possible to keep 10 webs at a time all under one monster. Yet those 10 webs did exactly as much damage as just 1 web under that monster.
So when it comes to fighting a single monster, they might as well give a 3.6 second timer on Shock Web, for all the difference it makes. And even without the timer, trying to cover a large AoE with webs thrown to various spots on the screen is pretty much futile, since each web individually has such a small AoE.
- Dagni