1.09 singleplayer HC druid strategy
#4
Thanks for the help. Effexor is now clvl 11, I believe, and lost somewhere in the Dark Wood searching for the stupid tree.

I cannot get my attack speed up no matter what weapon I equip (where's ForkInToaster's Shael-Shael socketed Kris of Quickness when I need it?!), so I've just been wolverizing around tough enemies.

My gear, on the other hand, stinks. I found a perfect preserved head for a starting Necromancer (fire/cold/poisonghtning resistance, thorns damage, +3 skeleton mastery; Blood Raven dropped it), a nice barb hat (one socket, +2 axe mastery, +2 potion find I think; jumped out of a chest), a nifty rare jewel (+1 max damage, +6 defense, +6 max stamina; has the awe-inspiring name of Storm something-or-other and I can't remember where I got it), and the greatest of all treasures, a Tir rune from a CEB Carver Shaman.

I'm not dead yet. I think that's a good thing. :)
UPDATE: Spamblaster.
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Messages In This Thread
1.09 singleplayer HC druid strategy - by DeeBye - 08-05-2003, 03:51 AM
1.09 singleplayer HC druid strategy - by Count Duckula - 08-07-2003, 01:52 AM
1.09 singleplayer HC druid strategy - by Layzd - 08-12-2003, 06:37 PM
1.09 singleplayer HC druid strategy - by dta - 08-13-2003, 04:23 PM
1.09 singleplayer HC druid strategy - by Layzd - 08-13-2003, 11:56 PM

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