Assasin
#5
My generic Trapper setup was on the old Armory forum, and is now gone I see.

There are a couple of decent guides still on file a dii.net for 1.09D.

Do you intend to play your trapper in version 1.09D, or is your question about assassins germane to patch 1.10? If your question is about 1.10, I suggest you read every post on

Atma's Tavern
Armory
Workshop
Maggot Lair

Concerning Assassins. Lots of info there, and doing your own homework is the sign of a good person. More information is needed on your aims and objectives, although kier gave you good advice in his concise reply.

For 1.10, I suggest that you create an assassin, open the skill trees, and look at each skill and what it does to boost other skills before you design your build. Trappers are easier to play than Martial Arts Assassins unless you are very good at the twicther style of playing.

DSTheHermit provided you some advice you need to read and heed. :D See also FAQ, Etiquette, and Rules in the upper right hand corner of this forum for amplification on the Hermit's terse, yet appropriate, reply.
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
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Messages In This Thread
Assasin - by stifler - 08-21-2003, 11:58 PM
Assasin - by DSTheHermit - 08-22-2003, 04:10 AM
Assasin - by kier - 08-22-2003, 09:40 AM
Assasin - by unless - 08-22-2003, 01:41 PM
Assasin - by Occhidiangela - 08-22-2003, 02:21 PM

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