Deadly Strike VS Chance of Crushing Blow
#2
Deadly strike deals double damage. Crushing blow (in theory) takes off half of the enemy's current hit points. In practice, crushing blow has been neutered several times -- it doesn't affect bosses, is affected by physical resistance (including the 50% blanket in 1.09), doesn't scale with number of players in a game, and works at lowered effectiveness on bows, etc. Both, up through 1.09, are useless if you're a barb or 'sin, as the weapon masteries give 100% chance of deady strike instead of the listed chance they're supposed to have, and crushing blow and deadly strike cannot both hit on the same blow.

gekko
"Life is sacred and you are not its steward. You have stewardship over it but you don't own it. You're making a choice to go through this, it's not just happening to you. You're inviting it, and in some ways delighting in it. It's not accidental or coincidental. You're choosing it. You have to realize you've made choices."
-Michael Ventura, "Letters@3AM"
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Deadly Strike VS Chance of Crushing Blow - by gekko - 10-14-2003, 05:29 PM

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