Some warrior observations
#4
Saxywoo,Apr 23 2004, 01:36 PM Wrote:But that makes me wonder... are some races slower to anger than others?  I'm also not thinking that everything would be the same between a level 14 and a level 5 character, but even thinking about when SaxyDoo was level 5, she didn't get angry that much.  If the amount of rage that you get is level dependent, then it would make sense for a higher level character to get angry slower, since when you're a "young" character, you have fewer hit points, and the percentage of your life being taken away would be greater, thus hurting you more, thereby making you more angry.

Anyone have thoughts about this?
To me it looks like it is level dependent, not race dependent. When my Orc warrior started out, I took note of the rate of gaining rage when hitting enemies. When at the low levels the gain was about 1 rage per 1 point of damage that I inflicted on an opponent. Now at about level 15 and taking on enimies of similar level the gain appears to be about 1 rage per 5 points of damage that I inflict on them. It was too hard to measure when starting out, but the rage gain that I am seeing currently from when my character is hit is about 1 rage per 10 points of damage I take. This is matching close to what I had observed at a similar time with my warrior in the beta1 push.

Also I took a little bit of time to do some poor observations of when I was attacking monsters of different levels than my character. When the monster was several levels lower (3 or more) it appeared to be much harder to build up the rage level based on the damage being done. This was even with the rather high number or critical hits that I seem to have been getting on the lower level mobs. When taking on higher level mobs (3 or more) I was not able to note the changes as readily due to needing to keep a very careful eye on the life and possibly one of those sneaky cats coming up on me, but it appeared that when I did manage to get a successful hit the rage may have been building at a faster rate. Also when fighting the higher level mobs I was noticing that I was very rarely ever doing more than base damage amounts (very few critical hits observed).

It seems that rage may be building at a rate of 1/5 damage you inflict times mlvl/clvl; or something close to that. The rage built from getting hit seems to be at about half that rate. Also it appears that the chance to get a critical hit is also taking into account the clvl to mlvl difference factor in some way also.

So it looks like it is more along the lines of if the fight is with a weaker opponent, then the character does not get too pumped up about tangling with a 'wimp'. But if the character is taking on a stronger opponent then it is easier to get 'pumped up' (build rage) about it. Of course if the monster is more than 3 levels higher than you, missing will be the norm and building up the rage by hitting them or being able to use your rage effectively when you do build it up may be a moot factor.
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Messages In This Thread
Some warrior observations - by --Pete - 04-22-2004, 11:06 PM
Some warrior observations - by DeeBye - 04-23-2004, 01:57 AM
Some warrior observations - by Saxywoo - 04-23-2004, 05:45 PM
Some warrior observations - by Ruvanal - 04-23-2004, 08:30 PM

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