A problematic stage.
#5
[quote name='weakwarrior' date='Feb 10 2009, 09:27 AM' post='161418']
Just to elaborate, the prefixes and suffixes in a given level in normal difficulty are the same as in nm or hell difficulty. The difference come in the base items. However, by the time you reach dlevel 13 most any creature can drop any base item (the notable exception is armor, and even then most creatures can drop full plates, which are the best - the other exception is that cave vipers can't drop gothic shields). In other words, regular difficulty level 13-16 runs are almost as good of a method of finding items as nm and hell runs. And, the only items you can't find are full plates from lower level creatures who can't drop the best prefixes anyway (the best if you want meaningful ac that is, and if you don't then you don't need a full plate anyway). Until level 31-33 you will also be getting pretty good experience from regular difficulty 13-16 runs (see http://home.att.net/~dsf.glossary/diablo-exp.html for more exact numbers).

this is a great link. keep playing normal hell to level 30, then attack hell diff. church, you'll quickly level up twice, and have ALOT of gold after that too! then you can really shop grizwold for goodies. and my personal preference is to put level up points into vitality and buy the elixirs as i go.
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Messages In This Thread
A problematic stage. - by Rustweaver - 02-10-2009, 06:59 AM
A problematic stage. - by Nystul - 02-10-2009, 11:06 AM
A problematic stage. - by weakwarrior - 02-10-2009, 02:27 PM
A problematic stage. - by sandra11bullock - 02-10-2009, 10:18 PM
A problematic stage. - by sandra11bullock - 02-10-2009, 10:28 PM
A problematic stage. - by weakwarrior - 02-10-2009, 11:17 PM
A problematic stage. - by Rustweaver - 02-11-2009, 12:22 AM
A problematic stage. - by Mahida - 02-13-2009, 10:50 AM
A problematic stage. - by Sekel - 02-15-2009, 11:17 PM
A problematic stage. - by sandra11bullock - 02-16-2009, 09:43 PM
A problematic stage. - by Rustweaver - 02-17-2009, 12:34 AM

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