Rant: Game interface design
#1
Hi,

OK, here's a topic we're all experts on :)

I just cranked up StarCraft and after about two minutes quit in disgust. Why? The piss poor interface, that's why. Specifically, to assign a unit to a number, you use Ctr+number, but to assign a location to F2-4 you use Shift+F#. Similarly, with a unit selected, you right click to give it a task or location. But if you click on "land", "scatter", "rally point", etc. then you have to LEFT click again.

Diablo and D2 have similar nonsense, but then again so do many other games.

Why????

Does anyone out there use a Palm? Ever notice how uniform, simple, consistent and easy the interface is. Yet I'm sure that my Palm has a lot more functions than most games (OK, Falcon 4.0 probably has it beat).

Why don't the game people actually hire someone that has a clue about interface to design it? Why is this aspect given so little attention when the opening cut scene (which everyone looks at once and then skips) is given such loving detail?

So, anyone else have any interfaces they particularly love or hate?

--Pete

How big was the aquarium in Noah's ark?

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Messages In This Thread
Rant: Game interface design - by --Pete - 05-24-2003, 04:26 PM
Rant: Game interface design - by Obi2Kenobi - 05-24-2003, 04:35 PM
Rant: Game interface design - by Count Duckula - 05-24-2003, 04:37 PM
Rant: Game interface design - by Nystul - 05-24-2003, 05:17 PM
Rant: Game interface design - by channel1 - 05-24-2003, 05:42 PM
Rant: Game interface design - by Whiggles - 05-24-2003, 06:04 PM
Rant: Game interface design - by Kevin - 05-24-2003, 06:12 PM
Rant: Game interface design - by Xiuhcoatl - 05-24-2003, 08:24 PM
Rant: Game interface design - by --Pete - 05-24-2003, 11:33 PM
Rant: Game interface design - by --Pete - 05-25-2003, 12:03 AM
Rant: Game interface design - by Archon_Wing - 05-25-2003, 12:06 AM
Rant: Game interface design - by WarBlade - 05-25-2003, 12:15 AM
Rant: Game interface design - by Isolde - 05-25-2003, 01:56 AM
Rant: Game interface design - by Kevin - 05-25-2003, 02:26 AM
Rant: Game interface design - by --Pete - 05-25-2003, 05:08 AM
Rant: Game interface design - by --Pete - 05-25-2003, 05:11 AM
Rant: Game interface design - by WarBlade - 05-25-2003, 05:51 AM
Rant: Game interface design - by ithil - 05-25-2003, 05:55 AM
Rant: Game interface design - by Vandiablo - 05-25-2003, 05:57 AM
Rant: Game interface design - by Whiggles - 05-25-2003, 10:18 AM
Rant: Game interface design - by monkeycid - 05-25-2003, 02:27 PM
Rant: Game interface design - by --Pete - 05-25-2003, 05:33 PM
Rant: Game interface design - by Kasreyn - 05-25-2003, 06:08 PM
Rant: Game interface design - by Archon_Wing - 05-25-2003, 06:11 PM
Rant: Game interface design - by Archon_Wing - 05-25-2003, 06:23 PM
Rant: Game interface design - by Copadope - 05-25-2003, 11:38 PM
Rant: Game interface design - by loonygloss - 05-26-2003, 12:02 AM
Rant: Game interface design - by --Pete - 05-26-2003, 02:54 AM
Rant: Game interface design - by Copadope - 05-26-2003, 05:23 AM
Rant: Game interface design - by Xiuhcoatl - 05-26-2003, 07:47 AM
Rant: Game interface design - by Kevin - 05-26-2003, 02:18 PM
Rant: Game interface design - by Walkiry - 05-26-2003, 03:57 PM
Rant: Game interface design - by --Pete - 05-26-2003, 04:37 PM
Rant: Game interface design - by goldfish - 05-26-2003, 04:41 PM
Rant: Game interface design - by SwissMercenary - 05-26-2003, 07:04 PM
Rant: Game interface design - by --Pete - 05-26-2003, 07:36 PM
Rant: Game interface design - by Selby - 05-26-2003, 07:38 PM
Rant: Game interface design - by Kasreyn - 05-26-2003, 11:38 PM
Rant: Game interface design - by Nystul - 05-27-2003, 04:19 AM
Rant: Game interface design - by yangman - 05-27-2003, 05:44 AM
Rant: Game interface design - by Occhidiangela - 05-27-2003, 04:06 PM
Rant: Game interface design - by Archon_Wing - 05-27-2003, 06:55 PM
Rant: Game interface design - by kandrathe - 05-27-2003, 07:42 PM

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