Rant: Game interface design
#43
WarBlade, I concur! First, the AI please. Some things I've wanted added to merc's...

1) The merc should have the sense to run away when it is badly damaged.
2) We should have a hot key to set the merc's general behavior Attack, Defend, Guard and optionally to be able to click on the target. e.g. defend the sorceress in my party, or attack Shaman (ignore the others). One might override that to make the merc sensible enough to defend itself against direct melee attacks.
3) Most mercs currently retreat faster than I do, so if I need my tank to hold station while I back up a few paces they are then usually behind me. Not good.
4) Have a way to temporarily suspend the merc without killing it. "You stay in town, I'm going to go dispatch Maffer the MSLEB, ok."

Pete, I'm too am trying out SC again. Currently, I am working my way through Brood War, on Act V Terrans. I agree, it is cumbersome. One of my biggest pet peeves regarding the interface is with the Zerg. I end up always needing to set a rally point away from the hive. When I group select units I always seem to end up getting one of the larva included which then precludes the command I want to give them. As for the Ctrl+# -- I end up only resorting to using that when I am massing and weilding unit in an attack force. Another is in the unit AI in regards to boundaries. That is it really bugs me when you try to place a unit close to a border, the unit will suddenly decide to circumnavigate the map in order to get to the other side of the boundary (usually getting itself killed in the process). Regarding D2, I would like a little more freedom in assigning key sequences to skills, namely multiple key sequences (e.g. Alt-C-1). Many classes are getting to the point where 16 hot keys for skills are not enough. For the sorceress and the paladin I always use more than 16 skills. I think this becomes more of a problem with the addition of items granting skills. All games should disable the "Windows" key. I got tired of my friends ripping it from my keyboards in frustration, so I use winkey assassin. But still, what were they thinking?
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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Messages In This Thread
Rant: Game interface design - by --Pete - 05-24-2003, 04:26 PM
Rant: Game interface design - by Obi2Kenobi - 05-24-2003, 04:35 PM
Rant: Game interface design - by Count Duckula - 05-24-2003, 04:37 PM
Rant: Game interface design - by Nystul - 05-24-2003, 05:17 PM
Rant: Game interface design - by channel1 - 05-24-2003, 05:42 PM
Rant: Game interface design - by Whiggles - 05-24-2003, 06:04 PM
Rant: Game interface design - by Kevin - 05-24-2003, 06:12 PM
Rant: Game interface design - by Xiuhcoatl - 05-24-2003, 08:24 PM
Rant: Game interface design - by --Pete - 05-24-2003, 11:33 PM
Rant: Game interface design - by --Pete - 05-25-2003, 12:03 AM
Rant: Game interface design - by Archon_Wing - 05-25-2003, 12:06 AM
Rant: Game interface design - by WarBlade - 05-25-2003, 12:15 AM
Rant: Game interface design - by Isolde - 05-25-2003, 01:56 AM
Rant: Game interface design - by Kevin - 05-25-2003, 02:26 AM
Rant: Game interface design - by --Pete - 05-25-2003, 05:08 AM
Rant: Game interface design - by --Pete - 05-25-2003, 05:11 AM
Rant: Game interface design - by WarBlade - 05-25-2003, 05:51 AM
Rant: Game interface design - by ithil - 05-25-2003, 05:55 AM
Rant: Game interface design - by Vandiablo - 05-25-2003, 05:57 AM
Rant: Game interface design - by Whiggles - 05-25-2003, 10:18 AM
Rant: Game interface design - by monkeycid - 05-25-2003, 02:27 PM
Rant: Game interface design - by --Pete - 05-25-2003, 05:33 PM
Rant: Game interface design - by Kasreyn - 05-25-2003, 06:08 PM
Rant: Game interface design - by Archon_Wing - 05-25-2003, 06:11 PM
Rant: Game interface design - by Archon_Wing - 05-25-2003, 06:23 PM
Rant: Game interface design - by Copadope - 05-25-2003, 11:38 PM
Rant: Game interface design - by loonygloss - 05-26-2003, 12:02 AM
Rant: Game interface design - by --Pete - 05-26-2003, 02:54 AM
Rant: Game interface design - by Copadope - 05-26-2003, 05:23 AM
Rant: Game interface design - by Xiuhcoatl - 05-26-2003, 07:47 AM
Rant: Game interface design - by Kevin - 05-26-2003, 02:18 PM
Rant: Game interface design - by Walkiry - 05-26-2003, 03:57 PM
Rant: Game interface design - by --Pete - 05-26-2003, 04:37 PM
Rant: Game interface design - by goldfish - 05-26-2003, 04:41 PM
Rant: Game interface design - by SwissMercenary - 05-26-2003, 07:04 PM
Rant: Game interface design - by --Pete - 05-26-2003, 07:36 PM
Rant: Game interface design - by Selby - 05-26-2003, 07:38 PM
Rant: Game interface design - by Kasreyn - 05-26-2003, 11:38 PM
Rant: Game interface design - by Nystul - 05-27-2003, 04:19 AM
Rant: Game interface design - by yangman - 05-27-2003, 05:44 AM
Rant: Game interface design - by Occhidiangela - 05-27-2003, 04:06 PM
Rant: Game interface design - by Archon_Wing - 05-27-2003, 06:55 PM
Rant: Game interface design - by kandrathe - 05-27-2003, 07:42 PM

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