Early fix for randomizer issue?
#6
(01-18-2012, 02:42 AM)LemmingofGlory Wrote:
(01-17-2012, 01:41 PM)amarksys Wrote: Someday, in 2039, the dungeon randomizer will stop working.
I know it's a little early to start looking for a fix, but I think we should do it now so we don't have to do it later.

You could try setting your PC clock to 1997.

-Lem

I was thinking this exact same thing some time ago. I also remember back in the day there was a whole movement (although it's "legit"imacy was questioned) where you purposely seeded your time reference (and froze your system clock) and recorded any uniques, or other special dungeon drops and traded time seeds with people who were looking for specific items.

-Kal
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Messages In This Thread
Early fix for randomizer issue? - by sedrosken - 01-17-2012, 01:41 PM
RE: Early fix for randomizer issue? - by Nystul - 01-18-2012, 09:50 AM
RE: Early fix for randomizer issue? - by [vL]Kp - 01-22-2012, 07:39 PM
RE: Early fix for randomizer issue? - by Kal - 02-12-2012, 06:58 PM

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