Well it only takes 8 months, but pvp will be coming...
#1
http://us.battle.net/d3/en/blog/8414560/

I'm really glad they bothered with putting in dueling, as arena would be lame and not as fun as the previous d2 games.

Remaining changes are quite solid, and emphasize rewards and balance. And maybe a savior to crafting.


Quote:We also took the opportunity to modify the Ruby effect in weapons. At the moment, the Critical Hit damage bonus provided by the Emerald is a clear choice for anybody looking to do more damage with their weapon. The new tier Ruby is a significant bump up that should make it the preferred choice for those who favor attack speed over Critical Hit chance, or for those who use skills which do not benefit as much from Critical Hit such as Sentry and Hydra.

More balance thoughts.

Quote:We do think there are two clear areas where we can improve: making Monster Power available in Public Games, and increasing the XP bonuses for players in Inferno.

That's good too, but exp isn't the factor here-- the drops need to be improved at high MPs

Quote:We've adjusted the Reflects Damage mechanic. Monsters with this affix will now pulse a damage reflection shield on and off. While the shield is down, the monster does not reflect damage. When the reflect shield is on, the monster will Reflect Damage the way it does now on live. The shield has a strong visual associated with it so you’ll know it is reflecting. (We’ve also made it so that pet damage is no longer reflected back to the player.)

Intuitive mechanics ftw?

Quote:We're also increasing the base pickup radius by a small amount. The intention here is to ensure that players who are actively trying to pick up a piece of gold are able to get it. The current radius felt just slightly too small, such that even when you ran quickly past a piece of gold on purpose, you would sometimes fail to pick it up. We still want a meaningful pickup radius to be a gearing choice, so the buff to the base pickup radius is modest. Many players may not even notice. For those who are very meticulous with health globes, the new radius is still small enough that you can avoid picking up a health globe in melee range if you so choose.

Well, this goes without saying.

These are good changes, though I feel there needs to be more infernal-like events to really get going.
With great power comes the great need to blame other people.
Guild Wars 2: (ArchonWing.9480) 
Battle.net (ArchonWing.1480)
Reply


Messages In This Thread
Well it only takes 8 months, but pvp will be coming... - by Archon_Wing - 01-12-2013, 07:53 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)