Ridiculously Useful Garrison Guide
#11
(12-02-2014, 03:07 PM)Mirajj Wrote: I've also started a nice 'trick' with my stable of alts. I had a bunch of 90's...so I ran them all up to the start of their garrison, and that's where I've left them. You can get through the intro quests to WOD pretty fast, and then leave the toon in the garrison. They collect 120/day GR from the cache. The Cache has a limit of 500 GF in it, so I just log onto my alts every 3-5 days and clean it out. Most of my entire alt stable now already have 2000+ GR, just waiting for when I want to play them, and that just keeps growing.
I have a similar strategy, although I went far enough to get them their profession building, and their profession caps up to 700. I bounce onto them briefly to do their profession dailies, follower missions, and have them collect their GR.

I view them as Hero (main) support, which is currently my hunter. Their choices then for recipes, and crafting stuff will be to support my hunter.

I send all my excess ore to my warrior, engy can make a ilvl 630 rifle, Shrediron's Shredder with two upgrades, an ilvl 640 agility mail helm Cybergenetic Mechshades, and 3 types of ranged scopes.

My warlock, tailor/enchanter is working on enchanting mats, so I send her my green BOEs enough to keep her leveling and in dust for research. Enchanting is experiencing some issues which are being hotfixed -- http://us.battle.net/wow/en/forum/topic/...age=15#289 All MoP enchants cannot be used on items higher than level 600, so we will be limited to Draenor enchants (I think). She will get neck, ring, weapon, and cloak enchants.

My priest is a tailor/lw who is working both actually. I pushed her through to the first outpost to get the lvl 2 garrison, with both her professions and a barn. I send her my excess sumptuous fur, and leather. She can do all the cloaks, has all the Hexcloth set, and most of the agility mail set recipes now.

Then my rogue, is a miner/skinner who may need to drop mining since we're swimming in ore. I expect a garrison mining nerf soon, otherwise why would you need this profession, maybe to gather old ores for jewel crafters? Herbs then is still useful in the same way, since inscriptions and some potions still need the old mats. My rogue is the AH specialist, she gathers leather for my priest, and opens locked boxes (But, I need her to be 100 for that).

The ultimate end goal being that I have three mains; a DPS class, a tank, and a healer that I can swap in/out depending on the needs of the group.

P.S. As Bolty mentioned in another thread, I installed "Handy Notes" + "Handy Notes - Draenor". On the map/minimap it shows where all the specials are -- and I've found hundreds of extra resources, and other treasure this way.

You can also plan which specials to spend your time on for gear as it reveals on the mouse over what drops. There are some unique issues with the Vignette mobs, like Yggdrel in Shadowmoon, whose grasping tentacles, and breath attack do huge dps when they get you and are un-killable. It's one I need to go back to try again, now that I'm lvl 100 and better geared. Remember to use your zone ability, Call to Arms.
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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Ridiculously Useful Garrison Guide - by Bolty - 11-12-2014, 12:31 AM
RE: Ridiculously Useful Garrison Guide - by kandrathe - 12-02-2014, 04:46 PM

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