Takishidu hits Northrend
#4
First note I've got links for some images up in the first post now.

Now the adventure continues.

So after I get done with my training I decide to take the Zeppelin from Org up to Northrend instead of the one from Undercity. Remember I'm a noob. I didn't realize there were two start zones in Northrend. So this time I disembark in Warsong Hold. This location is definitely not the same as Vengeance Landing. I wander around a bit inside as well and pick up the quests I see.

You learn that the fortress is under attack, there are legions of scourge being bred and forming ranks outside ready to strike and there are problems closer at hand as well. The Nerub'ar are in the massive quarry that borders the fortress and since the scourge reanimate any corpses they find as new members of their legions these have to be dealt with as well. Besides if the quarry is breached, if the scourge ally themselves with the Nerub'ar then they have a path right to the inner keep.

So I head out and start to work on these quests. I also find out that the Nerub'ar have cause a labor shortage, those darn peons are an issue for the horde again. This time it's because they are too weak and too stupid to not be captured and webbed so you need to free them too while killing Nerub'ar and collecting supplies, again, standard quest fare. Well when I go to break out my first peon I learn that you can find other than peons in those cacoons. There are warriors you can free. Not only that, they will fight with you for a short time.

I run into my first bugged quest, you are supposed to blow up the sink holes the Nerub'ar are coming through (see the fight screeny I'm standing on one) but the quest doesn't work. I'm thinking it might be a perfect opportunity for Blizzard to use their new phasing stuff so I'll be keeping an eye out on it. But I get the rest of my quests done, I get the supplies, kill the bugs, follow up by breaking their eggs, free the peons, find the lost scouts, all that good stuff.

This earns me the right to go do a little bit more work, a bit farther from the walls. And there was safety I learned early, by accident, that the wolves in the stable will feed on the bugs if you drag them in.

So I head out to one of the farms where the scourge breeding is going on. I get quests to kill infected pigs, scout out locations, kill scourge, and rescue prisoners. I get follow-ups to help save the kodo by giving them medicine and then riding them back and trying to find out what happened to one of the scouts. Well I find the scout and end up on a cool quest to wipe out a necro lord. It's a single player quest even though the guy I'm told to kill is an elite with tons of HP (I lost my screens from when I was doing the quest but have some others) and his army. Well needless to say there is a fun little twist that lets you get this done. When I get all that done I'm told to go back to Garrosh Hellscream, the leader of Warsong Hold who doesn't really believe in me anyway. He tells me to head out to the coast and help out there, the guys on the Warsong Hold flight dekc would help me.

So I head up to the flight deck and am told that they can't sacrifice a windrider on such a dangerous mission. So I'm told to talk to the pansy little BE that he had a way for me to get to the coast. Well the elf has me take a magic carpet ride down to the shore. After that fun little ride I'm on the beach. I meet a new race (no screenies I have to leave some stuff surprises) and get warned about the mist. The mist is deadly, it destroyed the beach, not the scourge. Watch out for the mist.

Well the guys at the beach are all the remained of a tank battalion and they want to get the tanks working again. The goblin mechanic wants me to get his tools, which or course are in the mist that I'm not supposed to get into. He also needs scrap metal that is, you guessed it, in the deadly mist. My new friend of the unmentioned race wants me to get some relics from his village, and a horn that I can find in this mist that I'm told no one has ever come out of after they went in.

OK well I guess I better head in. So I head off and my machine starts to churn. Ah so the mist is deadly because of lag, that must but it. No, it was just loading in the new full screen effect that you get when in the mist. After that first load heading in and out of the mist wasn't an issue. The mist is deadly because of the Kvaldir in there. I fight them, get my get the tools and scrap metal, get my relics and horn, find and complete an escort, get all my quests done. It's fun, the mist effect pulsates and gives up a bit of that tunnel vision feel that being in fog really does give people.

I get those turned in the goblin tells me the tanks work. The orc in charge tells me I'm the new driver and gives me a mission. I haven't gone and done that yet, I ran out of play time, but it looks like I'll get to be in the new seige weaponry. I was told specifically to pick up soldiers as I find them as well. I'm looking forward to it and I'll tell you all about in my next rehash of Taki, the noobs, adventures. Hopefully I'll be hitting 70 soon too (yes 70, not 80, remember I started this at 68). :)

He's using a few more quest rewards for gear now as well, but I'm still mostly in my old stuff still. I can tell the new gear will get better and rapidly but I'm not there yet. :)
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
Takishidu hits Northrend - by Kevin - 08-26-2008, 12:11 AM
Takishidu hits Northrend - by Icebird - 08-26-2008, 04:31 AM
Takishidu hits Northrend - by Kevin - 08-26-2008, 10:08 PM
Takishidu hits Northrend - by Kevin - 08-29-2008, 10:53 PM

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