Some more updates. The rejuv bonus from +healing is scaled. It is 80% so let's factor that into the formula
rejuv + swiftmend = (2*(888 + 600*0.8) - (888 + 600*0.8)/4)/614 = 3.9 heals/mana without talents 4.87 heals/mana with talents
rank 11 healing touch = 3.84 heals/mana without talents 4.39 heals/mana with all +ht talents
It is important that talents that increase healing by 10% for example is now applied after +healing not before. So let take Fazuul for example. He has +507 healing. His base rejuv will tick for 323 in patch. If he gets the +10% healing talent and +15% rejuv talent his rejuv will tick for 404.
D
rejuv + swiftmend = (2*(888 + 600*0.8) - (888 + 600*0.8)/4)/614 = 3.9 heals/mana without talents 4.87 heals/mana with talents
rank 11 healing touch = 3.84 heals/mana without talents 4.39 heals/mana with all +ht talents
It is important that talents that increase healing by 10% for example is now applied after +healing not before. So let take Fazuul for example. He has +507 healing. His base rejuv will tick for 323 in patch. If he gets the +10% healing talent and +15% rejuv talent his rejuv will tick for 404.
D