02-23-2005, 08:01 PM
Aye, it was hard to concede the results, but standing around watching the #s carefully it was pretty clear that there was extremely little difference.
I still maintain I noticed a (not statistically significant) difference, but it was on the order of 1/15 hits that would have been a 1 rage hit unshielded being a 0 rage hit while shielded. I could not observe such a difference on the 2 rage hits - so it could easily be attributed to noise.
As far as the simple question of rage generation per hit, the rule of thumb of 1 rage for every 90 damage delt (before absorption step) seems ballpark, although I definitely saw a hit slightly over 180 provide only 2 rage. The true calculation may be a bit more fractional.
I still maintain I noticed a (not statistically significant) difference, but it was on the order of 1/15 hits that would have been a 1 rage hit unshielded being a 0 rage hit while shielded. I could not observe such a difference on the 2 rage hits - so it could easily be attributed to noise.
As far as the simple question of rage generation per hit, the rule of thumb of 1 rage for every 90 damage delt (before absorption step) seems ballpark, although I definitely saw a hit slightly over 180 provide only 2 rage. The true calculation may be a bit more fractional.