04-30-2004, 08:54 AM
Diabloii.net cut out part of the orginal listing, try this one that is not missing some of the definitions (note that there are two sets of formulas, one for cube ilvl calculation and the second is the alvl formula).
http://www.lurkerlounge.com/cgi-bin/forum/...&forum=Workshop
from cited orginal listing
The magic level is assigned to each item from the weapons.txt/armor.txt/misc.txt data tables. In a normal game all of the items except the ones listed above are set to have a zero value. Some modders in an effort to make all affixes appear in a linear manner will go in and change the zeros in that field to ones.
http://www.lurkerlounge.com/cgi-bin/forum/...&forum=Workshop
Quote:To clear up the confusion, what is the magic_lvl?
from cited orginal listing
Quote:magic_lvl = magic level bonus on some items. Currently the only ones that have this are wands (normal and exceptional, but not the elite ones), staves, orbs (all with a value of 1) and circlets (circlet=3, Coronet=8, Tiara=13, Diadem=18).
The magic level is assigned to each item from the weapons.txt/armor.txt/misc.txt data tables. In a normal game all of the items except the ones listed above are set to have a zero value. Some modders in an effort to make all affixes appear in a linear manner will go in and change the zeros in that field to ones.