05-12-2003, 12:07 PM
>I have been using a Massive Bow of Swiftness for a long time now and I just ran across an Eaglehorn. I like the stat boost, and not having to fix it all the time, but I'm not sure if I can get used to the slowness of it.
It just seems slow. Especially if you compare it to any bow that has a "Of Swiftness". But it's fast enough, it's certainly enough to put any advocate type monsters in stunlock. If you have enough stun damage at least.
>I think the knockback effect would definatly be a nice feature against blood knights and the like.
This seems to inspire a lot of love\hate response. So I'll try to be impartial to the best of my abilities. (Knockback!!! W000!)
Knockbacks bows are great when:
- You have sufficient to-hit, but don't have enough stun damage with a bow.
- Used against King Leoric.
- Used against Diablo.
Not so great when:
- Used in multiplayer. Knockback doesn't work vs Players. And it can screw up your team mates playing style if they're not used to it. (Ie: "Why did you knocked back my target?")
- You've reached minimum stun damage. Most players prefer having the target stay put in stunlock than knocked around.
>Just wondering what everyones bow of choice is, and why?
For D1 classic, a Red LWB of Plenty for my Low AC Rogue. I like the name, and I like the look. A Strange LWB of Thunder for my no-magic Warrior. Same reason as previous.
It just seems slow. Especially if you compare it to any bow that has a "Of Swiftness". But it's fast enough, it's certainly enough to put any advocate type monsters in stunlock. If you have enough stun damage at least.
>I think the knockback effect would definatly be a nice feature against blood knights and the like.
This seems to inspire a lot of love\hate response. So I'll try to be impartial to the best of my abilities. (Knockback!!! W000!)
Knockbacks bows are great when:
- You have sufficient to-hit, but don't have enough stun damage with a bow.
- Used against King Leoric.
- Used against Diablo.
Not so great when:
- Used in multiplayer. Knockback doesn't work vs Players. And it can screw up your team mates playing style if they're not used to it. (Ie: "Why did you knocked back my target?")
- You've reached minimum stun damage. Most players prefer having the target stay put in stunlock than knocked around.
>Just wondering what everyones bow of choice is, and why?
For D1 classic, a Red LWB of Plenty for my Low AC Rogue. I like the name, and I like the look. A Strange LWB of Thunder for my no-magic Warrior. Same reason as previous.