I really think that storyline comes down to personal preference, and that a storyline itself is strong enough reason to play a class that mechanically you're not in love with. That statement itself is a pretty strong recommendation for the game I think. I've heard people comment they love the storyline that others have hated, and I've felt OP on all 8 base classes at various points.
It's not perfect, there are some crushing issues with the game, but I'm chalking that up to unfinalized drivers, the fact I was on during a stress test, and the optimizations that are still being finished. For what was working, it was ridiculously polished for a game at it's stage of development and is obviously set up to be in every way a WoW-killer. I'm terrible at predicting the future, so I won't wager on how successful it will be on that venue, except that anyone who's betting against TOR is probably going to lose on some level.
It's not perfect, there are some crushing issues with the game, but I'm chalking that up to unfinalized drivers, the fact I was on during a stress test, and the optimizations that are still being finished. For what was working, it was ridiculously polished for a game at it's stage of development and is obviously set up to be in every way a WoW-killer. I'm terrible at predicting the future, so I won't wager on how successful it will be on that venue, except that anyone who's betting against TOR is probably going to lose on some level.
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.