D3's difficulties get CNN coverage - again.
#19
(07-11-2012, 08:44 AM)ViralSpiral Wrote: I don't ever remember asking for WoW's original level cap, WoW's enrage timers, or WoW's cooldowns in my Diablo games. I don't remember any of us asking for these things. Actually about the only thing in D3 I remember anyone asking for was instanced loot.

Sorry, I never got the memo that you had been selected as spokesman for all gamers interested in D3. My apologies.

In fact, the big noise, even pre-beta, was "too easy". Blizzard's interpretation and reaction was rightfully, "fine, we'll give you harder". This gets you a thrown on, next to impossible, Inferno and mechanics such as enrage timers. The customers' reactions have clearly been "no, no, no, that's not what we wanted."

Cooldowns? How do you keep skills from being ridiculous when spammable? Necessity, IMHO. And level cap. I don't like it but it does make sense. A level cap allows for future content, with associated raising of the level cap, without that content being already "too easy". And there we come back around to what gamers did say.
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RE: D3's difficulties get CNN coverage - again. - by LochnarITB - 07-11-2012, 03:18 PM

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