(05-20-2012, 04:39 PM)Gnollguy Wrote: D3 removed a lot of tedium which makes single player and multiplayer more fun.
D3 has more atmosphere than D2
D3 toons provide progression for your other toons
A patch or a mistake in planning will never make my toon no longer viable
D3 has a well defined end point
Kevin's underlined points here are all reasons I love D3.
Some people confuse the removal of tedium with the removal of challenge. Tedium != Challenge.
On atmosphere, am I the only one who really felt the D1 vibe in Halls of Agony?
I love the shared stash, and the shared gold.
The flexible skill builds, and the stats-by-gear are huge improvements over D2, imo. As GG pointed out, you can get new gear, but if you do stat points or talent points wrong, and don't have a respec, you're screwed.
I just had to amplify GG's big bullet points there, even if I'm not relating them to hardcore. However, with this system, it's not as much of a chore as rerolling an HC char was in D2, so I may dabble in HC myself after a while.

Oh, and btw, Kevin, after that, you need the wall back in your sig!


--Mav