Blizzard's Game Design Update
#6
Well, I can't speak for Wizards. For DH, it is Lingering Fog, which is what I use. Vs the easier mobs, it works great. Vs the very hard mobs (which is most), it is practically useless :/ I think people playing the Wiz and DH are getting desperate, because so many defensive skills are required to use in Inferno, yet alot of the time they do little good. So I guess trying to convert the defense into offense by choosing runes that give a more offensive nature to these skills. Dunno. But then again, this really goes back to D1, which was almost all offense as well. I dont mind defensive skills being important, but on DH at least, in Inferno, they are pretty useless for the most part. I guess Wiz's are having the same issue. Offense has been such a cultural norm in Diablo history (or even RPG in general) that adjusting to this change will only come very slowly, if at all. Blizz is either going to have nerf Inferno (which I think they should), or buff the chars and items up a bit.
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"Your very ideas are but the outgrowth of conditions of your bourgeois production and bourgeois property, just as your jurisprudence is but the will of your class, made into law for all, a will whose essential character and direction are determined by the economic conditions of the existence of your class." - Marx (addressing the bourgeois)
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Messages In This Thread
Blizzard's Game Design Update - by MonTy - 05-28-2012, 04:49 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-28-2012, 07:33 PM
RE: Blizzard's Game Design Update - by MonTy - 05-28-2012, 07:38 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-28-2012, 07:48 PM
RE: Blizzard's Game Design Update - by FireIceTalon - 05-28-2012, 08:04 PM
RE: Blizzard's Game Design Update - by kandrathe - 05-29-2012, 02:32 AM
RE: Blizzard's Game Design Update - by DeeBye - 05-29-2012, 03:22 AM
RE: Blizzard's Game Design Update - by Roland - 05-29-2012, 04:03 AM
RE: Blizzard's Game Design Update - by Ruvanal - 05-29-2012, 05:40 AM
RE: Blizzard's Game Design Update - by NuurAbSaal - 05-29-2012, 11:42 AM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 03:59 AM
RE: Blizzard's Game Design Update - by Mavfin - 05-28-2012, 08:49 PM
RE: Blizzard's Game Design Update - by MonTy - 05-28-2012, 09:24 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 10:56 AM
RE: Blizzard's Game Design Update - by smegged - 05-29-2012, 12:10 PM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 01:21 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 01:28 PM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 05:33 PM
RE: Blizzard's Game Design Update - by Ruvanal - 05-29-2012, 06:22 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 02:00 PM
RE: Blizzard's Game Design Update - by Tal - 05-29-2012, 02:33 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 09:35 PM
RE: Blizzard's Game Design Update - by Tal - 05-29-2012, 10:26 PM
RE: Blizzard's Game Design Update - by Frag - 05-29-2012, 10:43 PM
RE: Blizzard's Game Design Update - by weatherine - 05-29-2012, 11:14 PM

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