Blizzard's Game Design Update
#10
Or maybe the itemization system is broke (not only in terms of items being underpowered, but also game mechanics, such as level 50 items dropping in Inferno, when you have to be level 60 to even unlock Inferno? That right there alone is a HUGE flaw) and people are trying new things out of desperation (but in vain) to beat a flawed system that will result in tedious frustration no matter what they do? Oh, wait, that never occurred to you. You have your nose so far up Blizz's ass it is RI-DIC-U-LOUS. I can't talk to people like you cause I would get further banging my head against a brick wall. The fact this topic even exists, and that Blizz is in fact going to implement nerfs to Inferno (the degree which remains to be seen) is PROOF the system is flawed, since Blizz is basically admitting it themselves.

Have you even unlocked Inferno yet, and actually played it? Cause I'm tired of kiddies who are still playing in NM or hell telling the Inferno players to quit crying, when they themselves have not even played in Inferno yet.

I cant wait to see all the fanboys who know nothing about how game mechanics work cry when Inferno gets nerfed, because people who actually have lives and play games for fun, may now have fun instead of Blizz nerds who sit in front of the screen 24/7 drooling over ways to beat a broken system in an online game. ROFL. Get a clue.
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"Your very ideas are but the outgrowth of conditions of your bourgeois production and bourgeois property, just as your jurisprudence is but the will of your class, made into law for all, a will whose essential character and direction are determined by the economic conditions of the existence of your class." - Marx (addressing the bourgeois)
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Messages In This Thread
Blizzard's Game Design Update - by MonTy - 05-28-2012, 04:49 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-28-2012, 07:33 PM
RE: Blizzard's Game Design Update - by MonTy - 05-28-2012, 07:38 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-28-2012, 07:48 PM
RE: Blizzard's Game Design Update - by FireIceTalon - 05-28-2012, 08:34 PM
RE: Blizzard's Game Design Update - by kandrathe - 05-29-2012, 02:32 AM
RE: Blizzard's Game Design Update - by DeeBye - 05-29-2012, 03:22 AM
RE: Blizzard's Game Design Update - by Roland - 05-29-2012, 04:03 AM
RE: Blizzard's Game Design Update - by Ruvanal - 05-29-2012, 05:40 AM
RE: Blizzard's Game Design Update - by NuurAbSaal - 05-29-2012, 11:42 AM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 03:59 AM
RE: Blizzard's Game Design Update - by Mavfin - 05-28-2012, 08:49 PM
RE: Blizzard's Game Design Update - by MonTy - 05-28-2012, 09:24 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 10:56 AM
RE: Blizzard's Game Design Update - by smegged - 05-29-2012, 12:10 PM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 01:21 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 01:28 PM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 05:33 PM
RE: Blizzard's Game Design Update - by Ruvanal - 05-29-2012, 06:22 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 02:00 PM
RE: Blizzard's Game Design Update - by Tal - 05-29-2012, 02:33 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 09:35 PM
RE: Blizzard's Game Design Update - by Tal - 05-29-2012, 10:26 PM
RE: Blizzard's Game Design Update - by Frag - 05-29-2012, 10:43 PM
RE: Blizzard's Game Design Update - by weatherine - 05-29-2012, 11:14 PM

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