05-29-2012, 06:09 PM
(05-29-2012, 05:33 PM)Bolty Wrote: For some lighthearted humor, here is my Barbarian in Inferno difficulty:
Okay, jokes aside, I'm still not sure how to balance melee classes because they can either take the beating and look like gods, or they splat in a flash. I've taken my Barbarian in games to help out some friends at lower levels and the majority of responses I get are "wow, I'm rolling a Barbarian." Melee tanks look like God Incarnate when they outgear something, and are the butt of jokes when they don't.
Mongo has a good idea in that there needs to be an ability that allows the melee player to moderately cc/control a huge mob while focusing one target, but that also needs to not be abuseable/spammable to infinity. Ranged mobs should drive melee nuts, as they do - running away and being a giant PITA to nail down because you can't chase them across half the map. Melee mobs should be more handleable, but it all comes down to gear right now. You have the gear, you're fine. You don't, you're a stain on the ground.
Ah, you found The Secret Poultry Level already? Congrats!