Basic Math - The Failure of Diablo Melee
Quote:Invulnerability? On-Demand heals? Armor buff? Resistance buff? The Monk is the closest thing to God mode you're going to find in D3.
Those "on-demand" heals don't scale at all, and the armor and resistance buffs (which you have to sacrifice damage for and aren't out of line with what other classes get) hardly compensate for being exposed to the most dangerous threats in the game, repeatedly. Let's not pretend that melee doesn't have serious problems in this game. Hell, switching my monk over to a hybrid ranged template was probably the single most beneficial change I made in Inferno.
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RE: Basic Math - The Failure of Diablo Melee - by Athenau - 06-06-2012, 03:47 AM

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