Weapon Normalization
#2
(05-16-2012, 06:01 PM)Bolty Wrote: The only reason I can think of to use a big slow 2-handed weapon is when using abilities that have cooldowns. Since those are never your primary attacks, it doesn't seem worthwhile to prioritize those.

What about Arcane Power efficiency for a Wizard? The skill costs the same per cast whether you're using a fast weapon or a slow high damage weapon. So, why not use as big and slow of a weapon as possible to improve the damage/AP ratio?
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Messages In This Thread
Weapon Normalization - by Bolty - 05-16-2012, 06:01 PM
RE: Weapon Normalization - by MongoJerry - 05-16-2012, 08:43 PM
RE: Weapon Normalization - by vor_lord - 05-17-2012, 03:47 PM
RE: Weapon Normalization - by Bolty - 05-17-2012, 04:11 PM
RE: Weapon Normalization - by Concillian - 05-17-2012, 05:58 PM
RE: Weapon Normalization - by PapaSmurf - 05-17-2012, 07:27 PM
RE: Weapon Normalization - by vor_lord - 05-17-2012, 08:07 PM
RE: Weapon Normalization - by Concillian - 05-18-2012, 06:44 PM
RE: Weapon Normalization - by ima_nerd - 05-18-2012, 07:39 PM
RE: Weapon Normalization - by Concillian - 05-18-2012, 10:01 PM
RE: Weapon Normalization - by Mavfin - 05-18-2012, 07:48 PM
RE: Weapon Normalization - by PapaSmurf - 05-17-2012, 09:20 PM
RE: Weapon Normalization - by Mavfin - 05-18-2012, 02:26 AM
RE: Weapon Normalization - by Sir_Die_alot - 05-17-2012, 01:51 AM
RE: Weapon Normalization - by FoxBat - 05-17-2012, 03:27 PM
RE: Weapon Normalization - by Mavfin - 05-17-2012, 03:37 PM
RE: Weapon Normalization - by Elric of Grans - 05-19-2012, 02:13 AM
RE: Weapon Normalization - by Treesh - 05-19-2012, 02:21 AM
RE: Weapon Normalization - by MongoJerry - 05-19-2012, 06:11 PM

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