Why Dex-based classes are terrible.
#26
(07-01-2012, 01:51 AM)Roland Wrote: I have "only" 43k health in Inferno, and yet I have just shy of 234k Effective Health - on my Demon Hunter. I find I cannot survive Act II Inferno, and the reason I've come to realize is not inadequate defense, but inadequate offense. My DPS (without SS, since I do not use it and find it to be a bogus indicator of actual DPS output) is right around 25k. This is easily about 5k, maybe even 10k too low for me to comfortably handle Act II.

Well, I can only conclude that your analysis confirms my overarching contention about Inferno - that it's a poorly balanced, inflation-ridden crap-shoot, rife with cheesy insta-kills rather than deeper levels of tactical challenge. At this point I think Nightmare offers the most balanced game-play, with champ packs limited to random combinations of "only" two lethal uber-skills. I'm frankly more interested in how low a character level you need to solo each entire Act in NM, than in how much gold you need to spend on AH to make progress in Inferno.
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RE: Why Dex-based classes are terrible. - by RogueMage - 07-01-2012, 02:10 AM

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