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The Workshop
Diablo II Mechanics and Statistics
Knowledge is power. In this forum, we discuss detailed game mechanics and statistics, from how Diablo II functions, to the probabilities of events happening.
Questions? Read the Forum FAQ and please obey the Forum Rules.
ignatz
Charter Member
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06-Jun-01, 02:04 AM (GMT) |
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"Magic Find % and who did the killing? (C, E)"
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Hey lurkers, Okay, so in these cases, does magic find percent count toward the kill? That is, who or what is actually counted as the killer? Thorns IM Hydra Minions (shadow master, valk, etc) Traps Ravens Open wounds Poison Do we know? I can't seem to find anywhere reliable information about this. Thanks, Ignatz
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Elric of Grans
Charter Member
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06-Jun-01, 02:12 AM (GMT) |
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1. "I'm sure I saw something on this a few days ago..."
In response to message #0
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Hail Ignatz, Well, I cannot remember where or when so I'll relay what I think the answers are Thorns/IM: I think only if you are hit, but maybe not there either. Hydra/Minions(incl Ravens): Nope. Traps: I do not know, but I think these count as minion kills. Open wounds/Poison: No way! Pretty well you have to kill it yourself. It doesn't matter what you use to do it (weapon or magic), but it must be you involved in the kill in a more direct manner than minions. I think Poison/Open Wounds is a nasty bug, though, and hopefully will be fixed. Easy way to know: if Triumphant works, then %MF works May the wind pick up your heels and your sword strike true.
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Justibone
Charter Member
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06-Jun-01, 09:02 AM (GMT) |
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2. "RE: Magic Find % and who did the killing? (C, E)"
In response to message #0
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My necro, when using IM, doesn't get any benefit from MF items. I put a tarn on my thorny-pal and he had MF on a ring, and he seemed to get rare items when teamed with a necro, after monsters killed themselves on the necro's golem. My determination: IM doesn't cooperate with MF, but thorns seems to. Baron Justibone, Summoner DeathMage
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ignatz
Charter Member
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06-Jun-01, 09:16 AM (GMT) |
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3. "RE: Magic Find % and who did the killing? (C, E)"
In response to message #2
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Oo, interesting. Maybe this needs investigative action. I wonder if it's a bug if they work differently; it would seem somewhat silly, I think. I suppose it may have to do with the thorns being on allies and IM on baddies, but either way the source is still the player. I'll play with thorns and see if I can nail down whether it works or not. I have a MF% find set that's exactly 150% and another that's exactly 151%, so that may do it for testing. It's strange, though, since who gets the kill is relatively important in CD and possibly so in D2X. Triumphants, 25% exp. bonus in parties, MF%, et cetera. You would think it would not be difficult since I _think_ that for experience, hydra kills, for instance, result in the 25% bonus in parties (anybody confirm/deny?), since the game clearly knows it's making the kill and who cast the hydra. Ignatz Then again, if MF% is analagous to luck, then maybe Hydras can't get lucky? Sheewiz. |
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Jarulf
Charter Member
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06-Jun-01, 09:33 AM (GMT) |
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4. "RE: Magic Find % and who did the killing? (C, E)"
In response to message #0
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>Hey lurkers, > >Okay, so in these cases, does >magic find percent count toward >the kill? That is, who >or what is actually counted >as the killer? For an attack, the game basically keep track of an "attacker" and a "defender". Those can be monsters, players, missiles and so on. When a missile attack, its originator is set to the attacker if I recall correctly. For return attacks, such as Thorns and IM, the defender and attacker in effect swap roles for that return attack. When a kill is scored, the game will NOT for the purpose of item drops, trace backwards to the owner if the attacker happened to be a minion, hireling and so on (for experince point purposes it do however). The game will fetch the MF value from whoever was the attacker. Lets see below what that tells us. >Thorns
The "defender" of the original attack is the atatcker of the return atatck and thus its MF applies. However, should the Thorns exist on a minion, hireling or so, it would not trace back and fetch the owner of those for the MF. >IM
Same as above. >Hydra The missile fired by it makes the Hydra the attacker. It is handled as a monster by the game thuscount as a sort of minion, and the MF of the sorceress will thus not be used. >Minions (shadow master, valk, etc)
Same as for hydra. >Traps ??? This is expansion, right? I have no idea how it works there. I don't know what type of unit a trap is, if missile, yes, should work, otherwise, nope, unless they changed it in the x-pack, but then chances are that minions and such also work different. >Ravens
??? >Open wounds Open wounds in effect is a life regeneration modifier and not an attack. Such effects are handled in the process of updating characters. It does not trigger any such effects as MF from the original character causing the poisons. I have not checked how the game handle it experience wise though, should work I suppose. >Poison Same as open wounds, works by same mechanism, at least in normal game. >Do we know? I can't seem >to find anywhere reliable information >about this.
No idea how reliable my information is. I tend to be correct most of the time though in my own experience
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ignatz
Charter Member
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07-Jun-01, 02:43 PM (GMT) |
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5. "RE: Magic Find % and who did the killing? (C, E)"
In response to message #4
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>No idea how reliable my information >is. I tend to be >correct most of the time >though in my own experience > Hahaha, yeah, I know the feeling. Thanks Jarulf, can always count on ye. This also begs another question though: if you give your merc in the xpac lots of MF% find things, will he find magic items for you? Ignatz |
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