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The Workshop
Diablo II Mechanics and Statistics
Knowledge is power. In this forum, we discuss detailed game mechanics and statistics, from how Diablo II functions, to the probabilities of events happening.
Questions? Read the Forum FAQ and please obey the Forum Rules.
Kairk
Charter Member
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25-May-01, 05:53 PM (GMT) |
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"Question on Bone Visage Helm"
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From Items/Armor/Helms.shtml Bone Helm : 33 - 36 def , 25 str req Grim Helm : 60 - 125 def, 58 str req Bone Visage Helm : 70-108 def , 106 str req Mask : 9 - 27 def , 23 str req Death Mask : 54 - 86 def , 55 str req Demonhead Mask : 101 - 154 def , 102 str req Do the def values for the bone visage helm make sense? --------------- Only losers cry out for fair play - Baron Bodissey (Jack Vance)
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Spirea
Charter Member
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25-May-01, 10:05 PM (GMT) |
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5. "RE: Nit: It uses the armour's random DR (nt)"
In response to message #4
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dkass is right. =IF= an armor has any mods that increase defense, the maximum defense will be use. Actually, it uses max_defense+1. eg. an armor of 10-99 def with a mod for 10% enhanced defense will ALWAYS have 110 defense.
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