05-04-2006, 06:27 PM
lemekim,May 4 2006, 01:20 PM Wrote:Old Combustion - With 100% crit, our fireball will do 900 * 2.1 = 1890 damage, or 740 extra damage.
New combustion - We have to figure out when will the 3 crits happen on average. With the new 35% crit, and severaly simplifying, it will happen on average at 9 fireballs. On average, with 35% crit the fireballs do 1250 damage. This translates to about 100 extra damage per fireball, 900 extra total damage.
Thats a very small difference between the two, at the cost of losing the guaranteed burst damage that the old Combustion gave. Unless the cooldown is significantly shortened, I really don't see people using this talent at all.
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See, I'm reading this as: first cast of fire spell is now 35% crit, if that doesn't crit, the next one is 45% crit, etc. Then it only goes away when you have crit three times. To me, this seems to mean that if you're fast, you can get three -really- fast crits, or at least, you -will- get three crits, making it better than the old Combustion, which only guaranteed one.