Patch 2.1.2 preliminary notes
#49
Quote:I don't think it's as dire as that. The people muddling along for their 400 points/week can pretty much continue to do that. I don't think a slight but noticable change in utility is going to change much for those folks.

Anything higher then that and you can pretty much count on seeing a priest or pally anyhow. I'd imagine that people at that level would rarely trinket out of a trap, prefering to save it for something they can't get dispelled out of - like a warrior fear or a scattershot.

You can trinket out of scatter shot as well now. It's not just the traps that were already mostly useless that it hurts on the hunters and marks specs were generally the better Arena specs because of the silence and scatter utility. And there are less hunters (if you look at all 3 brackets) than any other class at least on the top teams based off the link earlier in this thread. Yes there are more druids across all the brackets than hunters.

Code:
Class       5v5     3v3     2v2      Total
Hunter      70      12      8        90
Druid       41      29      23       93
Shaman      143     54      17       214
Rogue       52      76      46       174


And yeah the trinket change might not change much for them. But even on the top teams, as I mentioned earlier, I'm pretty sure most of the hunters are just there because their friends are being nice to them. People do actually want druids and shaman and rogues on the teams even with the weaknesses they have.

The trinket change I think is something that overall hurts hunters, but again it's not a huge deal. Hunters are not a good class in the arenas because of class design and the actual layout design of the arenas themselves. I just took some of the discussion in this thread and ran with it. I still have fun in the arenas because I'm just muddling for my 350-400 points a week (I'm on a 3v3 team) but I'm not one of the stats listed there. I'm not in a top 20 team on my server so I play with my friends, get my points, have fun even with some of the frustrations of the class in PvP. The only class I'll even accept arguments about Arena issues being worse for is the druid and I still think they are better in arenas but at least I think they have a leg to stand on as far as griping goes. I haven't checked but I bet that of the hunters in those numbers that a lot of them are only playing 30-40% of the games, that even on the top teams they are getting drug in the ratings up.
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
Patch 2.1.2 preliminary notes - by Concillian - 06-06-2007, 10:56 PM
Patch 2.1.2 preliminary notes - by Xame - 06-07-2007, 12:15 AM
Patch 2.1.2 preliminary notes - by swirly - 06-07-2007, 12:56 AM
Patch 2.1.2 preliminary notes - by Quark - 06-07-2007, 01:03 PM
Patch 2.1.2 preliminary notes - by Tal - 06-07-2007, 01:13 PM
Patch 2.1.2 preliminary notes - by Legedi - 06-07-2007, 01:18 PM
Patch 2.1.2 preliminary notes - by Taelas - 06-07-2007, 01:56 PM
Patch 2.1.2 preliminary notes - by Quark - 06-07-2007, 02:40 PM
Patch 2.1.2 preliminary notes - by Legedi - 06-07-2007, 02:48 PM
Patch 2.1.2 preliminary notes - by lemekim - 06-07-2007, 02:50 PM
Patch 2.1.2 preliminary notes - by Quark - 06-07-2007, 02:58 PM
Patch 2.1.2 preliminary notes - by Quark - 06-07-2007, 03:24 PM
Patch 2.1.2 preliminary notes - by Lissa - 06-07-2007, 03:28 PM
Patch 2.1.2 preliminary notes - by Lissa - 06-07-2007, 03:29 PM
Patch 2.1.2 preliminary notes - by Taelas - 06-07-2007, 03:30 PM
Patch 2.1.2 preliminary notes - by Monkey - 06-07-2007, 03:33 PM
Patch 2.1.2 preliminary notes - by Legedi - 06-07-2007, 03:34 PM
Patch 2.1.2 preliminary notes - by lemekim - 06-07-2007, 05:08 PM
Patch 2.1.2 preliminary notes - by Concillian - 06-07-2007, 07:26 PM
Patch 2.1.2 preliminary notes - by Delc - 06-07-2007, 07:37 PM
Patch 2.1.2 preliminary notes - by Concillian - 06-07-2007, 08:01 PM
Patch 2.1.2 preliminary notes - by Quark - 06-07-2007, 09:14 PM
Patch 2.1.2 preliminary notes - by Quark - 06-07-2007, 09:51 PM
Patch 2.1.2 preliminary notes - by Jester - 06-07-2007, 10:08 PM
Patch 2.1.2 preliminary notes - by oldmandennis - 06-08-2007, 12:01 AM
Patch 2.1.2 preliminary notes - by Xame - 06-08-2007, 12:33 AM
Patch 2.1.2 preliminary notes - by Brista - 06-08-2007, 10:51 AM
Patch 2.1.2 preliminary notes - by Warlock - 06-08-2007, 11:58 AM
Patch 2.1.2 preliminary notes - by Quark - 06-08-2007, 01:28 PM
Patch 2.1.2 preliminary notes - by Quark - 06-08-2007, 01:34 PM
Patch 2.1.2 preliminary notes - by Bolty - 06-08-2007, 04:15 PM
Patch 2.1.2 preliminary notes - by Treesh - 06-08-2007, 04:51 PM
Patch 2.1.2 preliminary notes - by Legedi - 06-08-2007, 04:53 PM
Patch 2.1.2 preliminary notes - by Quark - 06-08-2007, 05:17 PM
Patch 2.1.2 preliminary notes - by oldmandennis - 06-08-2007, 05:37 PM
Patch 2.1.2 preliminary notes - by Monkey - 06-08-2007, 06:45 PM
Patch 2.1.2 preliminary notes - by Taelas - 06-08-2007, 08:03 PM
Patch 2.1.2 preliminary notes - by Watto44 - 06-09-2007, 03:11 AM
Patch 2.1.2 preliminary notes - by Brista - 06-09-2007, 03:30 AM
Patch 2.1.2 preliminary notes - by oldmandennis - 06-09-2007, 05:12 AM
Patch 2.1.2 preliminary notes - by Monkey - 06-09-2007, 12:46 PM
Patch 2.1.2 preliminary notes - by Mirajj - 06-09-2007, 01:08 PM
Patch 2.1.2 preliminary notes - by Mavfin - 06-09-2007, 03:08 PM
Patch 2.1.2 preliminary notes - by Cybit - 06-09-2007, 04:01 PM
Patch 2.1.2 preliminary notes - by Kevin - 06-09-2007, 04:52 PM
Patch 2.1.2 preliminary notes - by Mirajj - 06-09-2007, 07:43 PM
Patch 2.1.2 preliminary notes - by Kevin - 06-09-2007, 07:55 PM
Patch 2.1.2 preliminary notes - by oldmandennis - 06-09-2007, 10:22 PM
Patch 2.1.2 preliminary notes - by Kevin - 06-09-2007, 11:54 PM
Patch 2.1.2 preliminary notes - by NotSoDarklord - 06-11-2007, 10:12 PM
Patch 2.1.2 preliminary notes - by Kevin - 06-11-2007, 10:31 PM
Patch 2.1.2 preliminary notes - by Monkey - 06-12-2007, 12:03 AM

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