improving
#8
Quote:I also happen to think the most likely explanation of Black Death's HP-stealing ability in D1 was that it was added with single player in mind, where such a penalty is inconsequential since the character does not persist beyond a single play-through.

I'd guess so. Although actually, the penalty is much less consequential in multiplayer, where a warrior can easily have over 400 hp and the other classes are likely to end up using mana shield. There is nothing ruined about a character who gets hit by a few black deaths over the course of their life, other than perhaps the ego of the player in front of the monitor.
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Messages In This Thread
improving - by TheKingofKewl - 05-22-2008, 01:54 PM
improving - by GhastMaster - 05-24-2008, 06:56 AM
improving - by TheKingofKewl - 05-24-2008, 10:48 AM
improving - by TheKingofKewl - 05-24-2008, 10:51 AM
improving - by Nystul - 05-24-2008, 04:52 PM
improving - by Sekel - 05-24-2008, 08:07 PM
improving - by LemmingofGlory - 05-24-2008, 09:47 PM
improving - by Nystul - 05-24-2008, 11:08 PM
improving - by TheKingofKewl - 05-25-2008, 01:14 AM
improving - by TheKingofKewl - 05-25-2008, 01:30 AM
improving - by GhastMaster - 05-25-2008, 07:38 AM
improving - by TheKingofKewl - 05-25-2008, 08:14 PM

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