Online ADnD
#12
Urza-DSF,Jan 16 2005, 05: Wrote:This I have to disagree with you on this one.  I find it allows players to actually come up with constructive and detailed posts about their actions and dialogue without the time constraints of an actual session.  Not only that, but it also removes the "other" discussions that pop up during a live/messenger game, such as current events, new games, or gags that pop up.
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Messege board style D&D is fun, but I prefer, 1. table-top, 2. modules based on the NWN engine, 3. nothing... because I just can't seem to get into IM style play and I forget the story in a messege board style
"The true value of a human being is determined primarily by the measure and the sense in which he has attained liberation from the self." -Albert Einsetin
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Messages In This Thread
Online ADnD - by Xiuhcoatl - 01-14-2005, 10:35 AM
Online ADnD - by kandrathe - 01-14-2005, 05:46 PM
Online ADnD - by Zarathustra - 01-14-2005, 05:49 PM
Online ADnD - by Urza-DSF - 01-14-2005, 05:58 PM
Online ADnD - by Iolair - 01-14-2005, 11:04 PM
Online ADnD - by Wyrm - 01-14-2005, 11:15 PM
Online ADnD - by EspyLacopa - 01-16-2005, 11:13 PM
Online ADnD - by Urza-DSF - 01-17-2005, 12:33 AM
Online ADnD - by Dozer - 01-17-2005, 03:18 AM
Online ADnD - by jahcs - 01-17-2005, 05:11 PM
Online ADnD - by Crusader - 01-20-2005, 04:39 PM
Online ADnD - by Taem - 01-21-2005, 04:10 AM

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