07-26-2005, 06:22 AM
Sword_of_Doom,Jul 25 2005, 08:56 PM Wrote:All Blizzard had to do was slow down the levelling and make it harder to cap. Then there would have been plenty of content and i am beginning to think we would not have threads like this one.
Pardon my ignorance, not playing the game, and all, but how would in increase in the amount of time = amount of enemies you have to grind through increase the content in the game?
I mean, would running /players 2 in Diablo 2( Without the experience boost, which is effectively what you have proposed) double the content in the game? Or just double the time it takes to get through it?